Quote:
thatguy96 said:
I researched the bomblet size and then toyed around with the multiple weapon formula for the HEK when I did it. So if the bomblet was supposed to be the size of a hand grenade then you could take various parameters from hand grenade and apply them. I also used existing weapons and tried to figure out the most likely initiate weapon and then work forwards or backwards from that as well.
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Right on. As far as I'm concerned I based the Penetration and WHS values on bomblet parameters. The size of the bomblet also gave base for the HEK value, which is calculated using bomblet explosive weight (related to hand grenade or arty values) and bomblet quantity divided by covered area in hexes. All this goes into a nifty arbitrary log formula that I certainly could dig up if I had one week to sort through all my old paperwork.

Same kind of log formula gives me the accuracy rating, which is mostly linked to the surface coverage (how many bomblets per m²). Not sure there's much use in this though, just FYI using high accuracy ratings to simulate "smart" autoguided Skeet/SMArt/BoNuS types doesn't work well.
Also note that you can divide a single weapon into several ammo shots. E.g. an old Rockeye Mk20 gives some 150-200 bomblets, which I grouped in 1 hex. The newer Rockeye-II carries more than 700 similar bomblets, so I decided to use the same weapon for both and up the ammo load by a factor 3 for Rockeye-II (mid-80s onwards) planes.
Similarly, the stats for the Russian KMGU dispenser are off because I considered one KMGU canister pair to be worth 6 shots. From all the sources I could find the KMGU is programmable/activated and the pilot or WSO can release the bomblets over a great length of time and terrain, generally some 300-500m. Bomblet-to-hex density is accordingly lower. Therefore one plane unit with 2 KMGU canisters get 1 slot of KMGU weapon with 6 slots.
Just a coupla examples from which you can build. I'm not sure you have to go to all these lengths, but I found it a bit more interesting than just having HE and AP generic clusters. You need some data on your bombs for this to work though.