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				October 25th, 2007, 07:41 PM
			
			
			
		  
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				Re: Missing Wishes
			 
             
			
		
		
		
		A solution is to create artifacts in the game that cannot be forged normally, but can be summoned via a Wish, and tieing various abilities to such artifacts. 
		
	
		
		
		
		
		
		
			
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				October 25th, 2007, 11:26 PM
			
			
			
		  
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				Re: Missing Wishes
			 
             
			
		
		
		
		
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				HoneyBadger said: 
A solution is to create artifacts in the game that cannot be forged normally, but can be summoned via a Wish, and tieing various abilities to such artifacts.  
			
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 That's what I said, hidden item slot so the wings or stealth or whatever could not be passed around.  It shouldn't be limited to 'Wish' because that would favor astral gems and require lots of research.  
		
	
		
		
		
		
		
		
			
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				October 26th, 2007, 12:56 AM
			
			
			
		  
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				Major General 
				
				
				
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				Re: Missing Wishes
			 
             
			
		
		
		
		 Well, I actually *would* be willing to add stuff to the codebase, even and in spite of the fact that KO has evidently written all the comments in Finnish and writes like he were still trying to run in < 640K. I've taught ANSI C to 19 year olds, I've seen worse. 
 
 OTOH, adding more stuff to wish for would hardly be my frist priority if I had a crack at the code. In general, while this stuff would be cool to wish for, it would be in-no-sense competitive vs. wishing for >100 gems, which you can already do. "Become (unit name)" might be interesting - and would allow you to sidestep Edi's concerns about special abilities and unit #s - but would I really want to spend 100 gems to change the unit ID# on someone that I'd already boossted to Astral 9? If they were maintaining the arcane nexus it *MIGHT* be worth the pearls to help protect them by turning them into something bad *** like a seraph, but otherwise, no thank you. 
		
	
		
		
		
		
		
		
			
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				October 26th, 2007, 01:26 AM
			
			
			
		  
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				Re: Missing Wishes
			 
             
			
		
		
		
		 100 gems is the consensus best wish among the hardcore mp crowd. That said, I have never used Wish for 100 gems. While I love to win, and I am extremely competitive, in those rare games(i never got anyone above s3 in Alpaca, and my highest s mage with items in the Big game is 5), I like "fun" wishes. 
 
 In the Epic Heroes Heroes Game I finally got someone empowered to s9, and I have made 2 wishes. One to get my chalice back that someone stole(my primary motivation to get someone to s9 btw), but my second wish was a fun one. It was for an SC that i have never had before-yet wanted to play with. 
 
 So while Immortality or a flying Sphinx may not be the game winner-it sure as heck could be a lot fun! 
		
	
		
		
		
		
		
		
			
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				October 26th, 2007, 11:58 AM
			
			
			
		  
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				Re: Missing Wishes
			 
             
			
		
		
		
		Your list is by no means complete. 
 
It ignores items. 
 
Since items can grant flying, complex, but by no means "new" coding could very well grant flying. 
 
That said, the developers are probably burned out from carrying a huge project on only two sets of shoulders. 
 
That said, there are swarms of computer competent people here who would fight in the Arena to work on Dom3 code. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				October 26th, 2007, 01:44 PM
			
			
			
		  
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				Re: Missing Wishes
			 
             
			
		
		
		
		What's really needed are several high level spells that allow the caster to transform into other units. It's a visible gap in the available spells, since the most you can hope for is to transform yourself into an undead.  
 
How many myths and legends concern powerful magic users changing themselves and others into demons, monsters, dragons, etc? It's used everywhere from Conan to King Arthur to Ulysses to Harry Potter. 
		
	
		
		
		
		
		
		
			
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				October 27th, 2007, 12:00 AM
			
			
			
		  
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				Re: Missing Wishes
			 
             
			
		
		
		
		Actually, there *is* a transformation spell; it's called Transformation.  Alt 7, N3. 
 
Wishes I'd like to see (although I might not ever use them): 
 
Youth - sets your age to 1/2 your maxage or so. 
 
Health - remove disease and all afflictions. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				October 27th, 2007, 12:26 AM
			
			
			
		  
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				Re: Missing Wishes
			 
             
			
		
		
		
		Life anew - no more afflicitions, curses and horror marks.  
 
That's what I like to see. 
 
After all, you can wish for chalice which in time, will get rid of all disease and afflictions. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				October 27th, 2007, 12:45 AM
			
			
			
		  
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				Re: Missing Wishes
			 
             
			
		
		
		
		There is a transformation spell, but the forms you can get by using it are all fairly weak. It would be good if the forms provided by the spell were strong enough that it was worth the gems to cast (let alone the risk!) 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				October 27th, 2007, 01:07 AM
			
			
			
		  
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				Re: Missing Wishes
			 
             
			
		
		
		
		
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				Potatoman said: 
There is a transformation spell, but the forms you can get by using it are all fairly weak. It would be good if the forms provided by the spell were strong enough that it was worth the gems to cast (let alone the risk!)  
			
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 Back during the days of dominions_2... I suggested the spell be improved and provided at an earlier research level.  Unfortunately the spell didn't change much and thus remains rarely used.  
		
	
		
		
		
		
		
		
			
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