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Old November 8th, 2007, 11:22 PM

Lazy_Perfectionist Lazy_Perfectionist is offline
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Default Re: Can you script L2 Mage to Power Up for L3 spel

Oh, yeah, that reminds me.

Earth 1 mage can cast bladewind. Only because the individual spells _require_ no gems (fatigue < 100), though you'll need spares for this script, they're for the mage's level, not the spell's cost.

On round 1, you script Summon Earthpower. Your mage uses one gem to boost his path temporarily to level two, making this possible. At the end of the round, your earth path is now at two for the rest of the battle.

On round 2, you script Bladewind. Your mage uses one gem to boost his path temporarily to level three, making this possible. At the end of this round, your earth path is back to level two.

On round 3, you script Bladewind. Your mage uses one gme to boost his path temporarily to level three, making this possible. At the end of this round, your earth path is back to level two.

However, because you're using earth gems to meet the minimum level, you get no fatigue reduction beyond a magic scale. You can easily get off Summon Earthpower and the first Blade Wind, but low encumbrance and reinvig may be necessary depending on the spell and scales. Fortunately some nations have sacred mages.

This gets expensive quickly, as you might imagine. But if you're not doing it often, it is cheaper than forging Earth boots.
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