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  #1  
Old March 14th, 2002, 05:38 PM

Osweld Osweld is offline
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Default Re: Proportions Mod: Multiplayer anyone?

4 is enough for me, but the more the merrier.

The only real prefence I have is that it's not 5000 racial points (3000 is OK), and a quadrant which isn't just a web of warp points. (I just checked out the mod, and the ancient bi-polar or sparse edge quandrant types would be nice.) But I guess I can live with any quadrant type, really.
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  #2  
Old March 14th, 2002, 10:40 PM

Gorgo Gorgo is offline
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Default Re: Proportions Mod: Multiplayer anyone?

Yeah, I like the new quadrant types, they're looking awesome.
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Old March 14th, 2002, 10:45 PM

Arak Koba Arak Koba is offline
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Default Re: Proportions Mod: Multiplayer anyone?

If this game is going to start Sunday or later, I could play too. Seems my schedule won't be as constraining as I first thought.
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Old March 14th, 2002, 10:47 PM

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Default Re: Proportions Mod: Multiplayer anyone?

This is cool, so we're already five people.
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  #5  
Old March 14th, 2002, 11:09 PM
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Default Re: Proportions Mod: Multiplayer anyone?

I'll try to get the proportions mod setup on PBW over the weekend. I'll post something here when I get it done.

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  #6  
Old March 14th, 2002, 11:33 PM
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Default Re: Proportions Mod: Multiplayer anyone?

Yes, let's take as many players as want to join, though our current five is fine, so we can start as soon as we're all set up. I would suggest we not include any AI empires, because it would create a huge opportunity to try to capture their homeworld. Unless we want a "King of the Hill" type scenario.

I would like to try to use the 1.5 Version, which I'll try to have ready and send to geoschmo (and post here) by Friday night or Saturday day. I want to take another look at the racial attribute point costs, to double-check the balance, so hold off on tweaking your planned empire abilities.

Dogscoff, PBW is mainly an automated PBEM host - it just makes PBEM faster and easier. PBW will email you the turn files (and offer them on the web) automatically as soon as everyone has submitted their turns. You don't need to be continuously connected, but if every player happens to be playing at the same time, it can go about as quickly as TCP/IP or hotseat can. Hosting is just a matter of setting up the game and filling in web forms on PBW, but I'll be happy to do it.

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Old March 14th, 2002, 11:47 PM

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Default Re: Proportions Mod: Multiplayer anyone?

Suggestions for settings?
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