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March 27th, 2002, 03:03 AM
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Private
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Join Date: Mar 2002
Location: Georgia, USA
Posts: 10
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Re: Proportions Mod: Multiplayer anyone?
Great! I'll be using the ConFed shipset (from PBW). I'll look for 1.6 eagerly!
I may have missed this in the long thread, but how many racial points will we have to spend?
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March 27th, 2002, 03:32 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
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Thanked 33 Times in 31 Posts
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Re: Proportions Mod: Multiplayer anyone?
3000 points.
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March 27th, 2002, 09:41 AM
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First Lieutenant
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Join Date: Mar 2001
Location: Bordesholm, Germany
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Re: Proportions Mod: Multiplayer anyone?
PvK, could we reconsider the quadrant size ? This morning I have done a quick and dirty count with ancient race, medium based on 100 comes up with about 40 systems, 26 of them are just eye-candy, black-holes and so forth. If we are 10 or 11 players, this would be very tight in space. Maybe it should not be large, I propose medium based on 250 or similar.
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March 27th, 2002, 11:53 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
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Re: Proportions Mod: Multiplayer anyone?
Yes, although I think we'll use the new sidereal type as seen in 1.5.3 (just posted). It has far fewer planetless systems, although there are fewer planets per system. I think we may want to go with Large after all, because we have about ten players now.
PvK
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March 28th, 2002, 01:22 AM
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National Security Advisor
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Join Date: Nov 2000
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Re: Proportions Mod: Multiplayer anyone?
"26 of them are just eye-candy, black-holes and so forth"
I'm thinking anythink that can kill your ships isn't eye-candy  And in some mods (this one as well I think) black holes are an early barrier to colonization because your colony ships are just too slow to get past them.
Phoenix-D
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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March 28th, 2002, 01:43 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
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Re: Proportions Mod: Multiplayer anyone?
Yes. I also modded some more of the new systems to at least do some things. Some of the black holes are not only impassible by low-tech Proportions colony ships, the larger ones are even inescapable by them (they will be pulled inside).
PvK
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March 28th, 2002, 11:40 AM
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First Lieutenant
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Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
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Re: Proportions Mod: Multiplayer anyone?
Yes, yes, all right. I just thought about the 14 colonizable systems for 10 players. If your home system is surrounded by "eye-candy" you are screwed anyway in proportions.
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