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  #1  
Old March 15th, 2002, 10:25 PM

Taera Taera is offline
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Default Re: Supplies

When you are out of supplies:
1. Yours shields wont work
2. You move 1 move per turn
3. Your weapons work 50/50 (if you have two rockets, one wont fire)
4. You cannot use any special ability = mining, cloaking etc.

For the supplies question, everything that uses supplies use them only when actually used.
This means that every damn missile you fire in the combat drains some of your supplies. Every. I mean it.
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Old March 15th, 2002, 10:40 PM

Osweld Osweld is offline
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Default Re: Supplies

Well, I hope that's how it works with ships... I've only tested it out with satellites - do they work differently, and not require supplies to run their systems?


Although, I did try the robominers out on ships... they can keep mining at full capacity after the supplies have run out.
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  #3  
Old March 15th, 2002, 11:31 PM
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Suicide Junkie Suicide Junkie is offline
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Default Re: Supplies

In SE3, when your ship was out of supplies there was a coin flip for each weapon do determine if it would be available during a battle. Weapons that passed were fully powered.

In SE4, all your weapons work fine all the time, but you will not be able to move more than 1 square/turn, you will start with no shields, and if you happen to run out of supplies IN combat, your shields will remain up, but not regenerate.

Sats ignore supply status.
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