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				December 17th, 2007, 11:12 PM
			
			
			
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				 Re: Build Your SC Arena Competition! 
 Ok, I still have energy to run another round. I do like the 5 path rule, however, and I'd like to let the people who wanted to play in the first contest but didn't have time to send a combatant in (like Jazzepi) participate, so I favor having a semi-new batch of combatants.
 All combatants would have a maximum of 5 path levels to work with. You may choose chassis with more than 5 magic levels (ie Djinn), but I would be mod it down to a total of 5 for the combat (including empowerment; you would need to specify which levels it keeps.) All of the other rules from contest 1 would be unchanged.
 
 People could choose to update/replace their combatants by sending me private messages with their builds, or leave them unchanged. Combatants that are left unchanged may lose magic paths in excess of 5, however.
 
 I won't have time for the contest until the weekend, however. So it'd be run Saturday or Sunday night, probably.
 
 Edit: To clarify, you have 5 maximum paths. You still only get 3 empowerments.
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				December 17th, 2007, 11:48 PM
			
			
			
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 First Lieutenant |  | 
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				 Re: Build Your SC Arena Competition! 
 Suggestion:  Pretender battle-off.  You can use pretender points, with an AWAKE pretender and NEUTREL scales.  Any mobile pretender can be used.
 -Balances out spell casters with combat pretenders.  Hurray for titans and such!  They might get a chance.
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				December 17th, 2007, 11:48 PM
			
			
			
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 General |  | 
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				 Re: Build Your SC Arena Competition! 
 
	Quote: 
	
		| Potatoman said: All combatants would have a maximum of 5 path levels to work with. You may choose chassis with more than 5 magic levels (ie Djinn), but I would be mod it down to a total of 5 for the combat (including empowerment; you would need to specify which levels it keeps.) All of the other rules from contest 1 would be unchanged.
 
 
 |  Sounds good! 
Most participants will need to change/update the magic paths on their SC.
				__________________There can be only one.
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				December 18th, 2007, 12:11 AM
			
			
			
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				 Re: Build Your SC Arena Competition! 
 I would also add that none of the SCs should be actual Pretenders.  A Pretender chassis is fine but not the actual role with it's extra HPs and immunity to enslavement. |  
	
		
	
	
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				December 18th, 2007, 12:37 AM
			
			
			
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				 Re: Build Your SC Arena Competition! 
 
	Quote: 
	
		| Wick said: I would also add that none of the SCs should be actual Pretenders.  A Pretender chassis is fine but not the actual role with it's extra HPs and immunity to enslavement.
 
 |  I noticed the same... and agree. 
   SC   vs   SC
				__________________There can be only one.
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				December 18th, 2007, 02:35 AM
			
			
			
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				 Re: Build Your SC Arena Competition! 
 I feel kind of silly here, but where is the actual turn file? I can't seem to find it. |  
	
		
	
	
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				December 18th, 2007, 06:36 AM
			
			
			
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 Major |  | 
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				 Re: Build Your SC Arena Competition! 
 
	Quote: 
	
		| Shovah32 said: I feel kind of silly here, but where is the actual turn file? I can't seem to find it.
 
 |  It should be attached to the post with the rooster, i suspect that potatoman while editing the post has removed the attachment.
 
Also, i have sent my improved variant to battle, and im very interested, in how it will do. |  
	
		
	
	
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				December 18th, 2007, 07:26 AM
			
			
			
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 First Lieutenant |  | 
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				 Re: Build Your SC Arena Competition! 
 So, I've sent in my next SC for Combat 2 (after sending in one that needs to be ignored).
 I will be avenged!
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