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December 18th, 2007, 02:43 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
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Re: Build Your SC Arena Competition!
Quote:
calmon said:
@Potatoman
Please make sure every nation has all pathes full researched. Its important for the "Cast spells" command after the 5 initial rounds.
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I agree... also the first post within the topic should be updated to include the updated rules, deadlines for SC entry, and the date and time for the next arena event.
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There can be only one.
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December 18th, 2007, 04:17 PM
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Sergeant
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Join Date: Sep 2003
Location: The Urban Wilderness
Posts: 258
Thanks: 0
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Re: Build Your SC Arena Competition!
First post has been updated. Please look at the clarifications sections for more information about how the 5 path rule works.
Also, immobile pretenders ARE allowed. I will mod them to have a mapmove of 1 if you'd like to choose one.
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December 18th, 2007, 04:25 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: Build Your SC Arena Competition!
Quote:
Potatoman said:
First post has been updated.
Also, immobile pretenders ARE allowed. I will mod them to have a mapmove of 1 if you'd like to choose one.
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I think you'd likely have to to #clearspec, to remove the immobile tag.
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December 18th, 2007, 05:27 PM
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Sergeant
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Join Date: Aug 2007
Posts: 203
Thanks: 0
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Re: Build Your SC Arena Competition!
My SC relied on "Enslave mind", got few kills, and got killed by pretender that was immune, I am glad that next round will have no pretenders enabled.
No that I would use same strategy or anything :-)
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December 18th, 2007, 05:54 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
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Re: Build Your SC Arena Competition!
Ok, I can't seem to find a turn file(yes, I'm that dumb), so can somebody tell me if I died during my first or second fight?
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December 18th, 2007, 07:01 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Build Your SC Arena Competition!
Quote:
Shovah32 said:
Ok, I can't seem to find a turn file(yes, I'm that dumb), so can somebody tell me if I died during my first or second fight?
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Your SC died in your first battle #3, versus NTJedi. (And that was the bugged match from which NTJedi did not continue.)
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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December 18th, 2007, 07:58 PM
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Corporal
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Join Date: May 2007
Location: Sydney, NSW
Posts: 173
Thanks: 9
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Re: Build Your SC Arena Competition!
On the same note as Shovah, can someone tell me how my guy went?
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December 18th, 2007, 06:22 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
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Re: Build Your SC Arena Competition!
Quote:
Nikolai said:
My SC relied on "Enslave mind", got few kills, and got killed by pretender that was immune, I am glad that next round will have no pretenders enabled.
No that I would use same strategy or anything :-)
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I don't believe the host implemented a "no pretender" rule. People were throwing it around, however.
Jazzepi
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