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April 9th, 2002, 12:11 PM
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Corporal
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Join Date: Mar 2002
Location: Reading, UK
Posts: 52
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Re: New player struggling
Capnq & Growltigga,
Thanks as ever. I am very keen on the spaceyards idea, and the cargo transfer sounds really helpful.
Still not tried the retrofitting thing. Will do so shortly.
What about satellites and weapons platforms, can you upgrade them at all or do you just build new ones. I've tried to upgrade a weapons platform and can't find any way of doing it.
Andy
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April 9th, 2002, 12:27 PM
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Colonel
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Join Date: Dec 2001
Location: Penury
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Re: New player struggling
Andy,
AFAIK you cannot upgrade satellites, weapons platforms, fighters, troops or any unit (havn't tried drones yet) - you have to scrap and build anew.
I tend not to scrap units unless my player unit limit has been reached. I replace older designs with newer designs and transport the older designs
away from the frontier
Do try retrofitting, it is crucial
__________________
Ook ook ook ook OOK
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April 9th, 2002, 02:56 PM
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BANNED USER
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Join Date: Nov 2001
Location: Near Boston, MA, USA
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Re: New player struggling
The other use for opsolette mines and sats (in tactical combat mode only):
Load them on an appropriate carrier deploy them in front on the on comming enemy. Ships and fighters will stop to go after the mines. This gives you you "free" shots at the fighters and ships. If you have missles you can stand off and trash the AI.
[ 09 April 2002: Message edited by: Gryphin ]
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April 9th, 2002, 05:16 PM
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Colonel
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Join Date: Dec 2001
Location: Penury
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Re: New player struggling
Gryphin, very sneaky tactic there - I also like the one used in tactical battles where you use a satellite transporter to dump out satellites in front of the enemy and lure him through them - easy way to get a few good licks in
still, it is not very sporting really to use mines and fighters on the AI
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April 9th, 2002, 06:07 PM
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BANNED USER
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Join Date: Nov 2001
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Re: New player struggling
Your eyes must be getting bleary:
"The other use for obsolete mines and sats "
I have used the Sat method when all of my "Attack" ships were crippled. I tracked down "cornered" and destroyed the Carrier with Sat based weapons.
"Alls fair in lave and war", well, in war anyway.
[ 09 April 2002: Message edited by: Gryphin ]
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April 10th, 2002, 10:21 AM
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Corporal
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Join Date: Mar 2002
Location: Reading, UK
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Re: New player struggling
Dear all,
I won! beat the lot of them by getting 3X nearest score.
Couple more questions though. I used capital ship missiles and cannons I started the game with the entire game. Advanced to level 5 but that was it.
I developed dozens of other weapons that didn't seem very good so never used them??
Just realised the little green pill shaped anti mater torpedo is actually a direct fire weapon so would have been very good. What about the others??
I've ended up with all types of technology and advances, some I really like and would like to research early in my next game, is there any where you can see which research line you have to take to get a particular advance.
e.g. Advanced military science, what does it give you, how can you retrospectively tell other than write everything down as you go through the game
Andy
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April 10th, 2002, 10:34 AM
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Colonel
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Join Date: Dec 2001
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Re: New player struggling
Andy
Well done, I have never won yet - the cats always beat me.
I see what you mean about technology but if you right click on any tech level, it should tell you what level and equipment you get at that level. IIRC if you right click on advanced military science, it should show that you get ship and fleet training facilities and ship capture tech.
I just go on that basis and if I dont like the tech when I research it, I trade it with the AI for something I do like
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