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December 30th, 2007, 04:12 PM
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First Lieutenant
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Join Date: Nov 2007
Location: Wizard\'s Tower
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Re: Multiple attacks: Useful if first one is a kil
if a weapon has more than 1 attack its said that would strike one square. But the rest of the weapons can strike a different square. That way sometimes attacks are wasted.
At least is what i recall.
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December 30th, 2007, 04:30 PM
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Brigadier General
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Join Date: Oct 2006
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Re: Multiple attacks: Useful if first one is a kil
A unit directs all of its attacks in one square. If all units in that square are killed early, then attacks may be wasted. Quickness lets a unit act twice, and therefore target 2 separate squares per turn.
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December 30th, 2007, 08:04 PM
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National Security Advisor
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Re: Multiple attacks: Useful if first one is a kil
Normal situation:
Unit chooses a target square into which it attacks. All of its melee attacks target units that started in that grid. Then the unit uses its weapons on units on that square. If a weapon (not unit) has multiple attacks, and the first kills an enemy, the second attack is wasted - weapons only target one enemy. If all enemies die from the square and the unit still has attacks, they are wasted - unis may target any enemies in their target square.
Quickness:
Quickness grans an extra action, which includes moving, targeting and attacking. Unit that has quickness and four attacks can kill three units from one square (1 attack wasted) and, thanks to quickness, then try to kill another three units in another square, again with four attacks.
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December 30th, 2007, 11:57 PM
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BANNED USER
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Re: Multiple attacks: Useful if first one is a kil
I don't think it's true that all attacks from a single weapon may only strike one target (monster). I had a unit armed with a flail, a single weapon with 2 attacks, and no other weapons, which I'm 90% sure killed 2 militia in one swing. He had no quickness or anything of the sort.
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December 31st, 2007, 12:04 AM
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Major General
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Re: Multiple attacks: Useful if first one is a kil
Quote:
Sombre said:
I don't think it's true that all attacks from a single weapon may only strike one target (monster). I had a unit armed with a flail, a single weapon with 2 attacks, and no other weapons, which I'm 90% sure killed 2 militia in one swing. He had no quickness or anything of the sort.
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Creatures in the game attack a single ~square~ not creature, which can contain up to three size 1 units. So a creature with 3 or more attacks has a chance to kill 3 units at most per round unless they have magical quickness or something else like fire shield / poison aura / etc.
Jazzepi
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December 31st, 2007, 12:21 AM
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General
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Re: Multiple attacks: Useful if first one is a kil
You mean 3 size-2 units, right? You can fit 6 size-1 units in one square (not that size-1 units are used all that often or anything).
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December 31st, 2007, 09:57 AM
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BANNED USER
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Re: Multiple attacks: Useful if first one is a kil
Jazzepi, I was responding to Endo's post directly above mine.
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December 31st, 2007, 01:57 PM
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Major General
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Re: Multiple attacks: Useful if first one is a kil
Quote:
vfb said:
You mean 3 size-2 units, right? You can fit 6 size-1 units in one square (not that size-1 units are used all that often or anything).
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Sorry, yes 3 size 2 units D:
I don't really understand all the confusion over this  I thought I was pretty clear on how it works.
Jazzepi
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