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February 9th, 2008, 01:07 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Conceptual Balance Mod 1.2
Or you could make the pikemen triple size-three units like the Skavenslaves. Now they look like they have a tight formation, and they resist trampling too. When a triple is reduced to a double or single, then it's easy for the cavalry to trample it.
The main thing broken about this is that after a battle, 12 leftover single-pikemen units could not recombine into 4 triple-pikemen units.
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http://z7.invisionfree.com/Dom3mods/index.php?
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February 9th, 2008, 01:27 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
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Re: Conceptual Balance Mod 1.2
Also AOE effects can kill a maximum of 1 pikeman/skavenslave per square, which definitely bothers me.
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February 9th, 2008, 04:32 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
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Re: Conceptual Balance Mod 1.2
Not to mention the weirdness with stuff like soul slay, afflictions, and gift of reason.
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February 9th, 2008, 06:49 PM
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Sergeant
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Join Date: Dec 2003
Location: New York City
Posts: 340
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Re: Conceptual Balance Mod 1.2
"gain a charge bonus to damage based on the attacking mounted unit's AP "
I could see that. Where both the pikemen and the heavy cavalry get killed when the cavalry hits with the charge.
In this case, the 'vs cavalry' bonus would be tied into an enemy unit having a charge attack and not a mounted identifier.
However, adding a new unit ability would probably best be done by Illwinter and not by modding. Anyway, it's an intriguing idea that should be carefully examined in a myriad ways by the community (Possibly better outside the modding section of the forum).
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February 9th, 2008, 01:08 PM
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Captain
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Join Date: Feb 2005
Posts: 867
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Re: Conceptual Balance Mod 1.2
Quote:
gain a charge bonus to damage based on the attacking mounted unit's AP
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I like that. But what about non-pike units with animalawe? They are still being attacked by the cavalry. I think that, whether you give pikes animalawe or not, all cavalry should be animal.
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