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February 16th, 2008, 05:48 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: Conceptual Balance Mod 1.21
Actually, even though I forgot to fix that bug, I had decided to scrap the path level change anyway.
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February 17th, 2008, 10:37 AM
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Captain
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Join Date: Oct 2007
Location: guess - and you'll be wrong
Posts: 834
Thanks: 33
Thanked 187 Times in 66 Posts
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Re: Conceptual Balance Mod 1.21
Quote:
quantum_mechani said:
Actually, even though I forgot to fix that bug, I had decided to scrap the path level change anyway.
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Removed it from the download.
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February 22nd, 2008, 10:32 AM
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Sergeant
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Join Date: Mar 2005
Location: France (Paris)
Posts: 227
Thanks: 1
Thanked 1 Time in 1 Post
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Re: Conceptual Balance Mod 1.21
I find the Tartarian gate at 25 a little too expensive, unless I have more chance to have a commander or maybe the level (D8 or 9 ?) should be decrease :
To make a tartarian factory, you have to plan this since the beginning : high Death pretender, maybe Construct 8 for +4D, Enchantement for Lich and Gift of Health / Reason, ...
But with an overpriced Tartarian Gate, nobody will try this strat in MP.
I think 15 gems and -1 to the casting level is better.
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February 22nd, 2008, 12:44 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Conceptual Balance Mod 1.21
I still think it may be overpowered. Reall small price for what you can get, other similarly powerful beings are limited in number and cost a lot more gems. And they are not so easy to cast either.
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February 23rd, 2008, 07:18 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Conceptual Balance Mod 1.21
There's not much to aim for in late game. Tartarians, Abominations and Iron Dragons, only Tartarians having a chance of being commanders and full slots.
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February 24th, 2008, 12:39 AM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: Conceptual Balance Mod 1.21
As has been stated, tartarians have no real competition, I can't imagine them not seeing action in the late game at 25 gems, or even higher.
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February 24th, 2008, 08:54 AM
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Sergeant
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Join Date: Mar 2005
Location: France (Paris)
Posts: 227
Thanks: 1
Thanked 1 Time in 1 Post
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Re: Conceptual Balance Mod 1.21
but they need very high level of Death, it's very difficult without a special pretender of the unique artefact (+4D)
perhaps decrease the price of abo and iron dragon ?
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