Re: Conceptual Balance Mod 1.21
I could?
Well, would you ignore the fact 2-3 of your 400-gold mages die each turn? Seems to be a sure way to sound defeat if you ask me. And I needed that research anyway, for ghost raiders. Now for the gems invested, you tell me what would be a better investment, seeing how this spell was killing several expensive mages each turn.
Carrion woods, AFAIK, turn each killed maenad into a manikin with sleep wines. One of my friends was playing against a Pangaea with this enchantment up - maenads were killing his Tartarians. Is that not good enough? Now imagine that on turn 10, when you have no Tartarians.
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