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April 2nd, 2008, 03:40 AM
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Corporal
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Join Date: Feb 2008
Posts: 167
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Routing Mechanics
I was under the impression Ancient Kraken pretenders aren't immortal.
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April 2nd, 2008, 04:18 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Routing Mechanics
I'm not sure what Elixir of Life does, but it basically makes a unit immortal until it dies. But yeah, that isn't really applicable to the matter at hand, it's just one spesific exception to the quoted rule the manual doesn't mention AFAIK.
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April 2nd, 2008, 05:34 AM
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Second Lieutenant
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Join Date: Feb 2007
Location: Toulouse, France
Posts: 579
Thanks: 2
Thanked 12 Times in 6 Posts
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Re: Routing Mechanics
Any other conditions that might prevent routing ? I think it would be a good thing to know especially if you plan to use any SC / thugs in an army.
I had great success with some lycanthropy amulet, but I wondered about other spells that could do the same.
__________________
Often I must speak other than I think. That is called diplomacy.
* Stilgar
Show me a completely smooth operation and I'll show you a cover up. Real boats rock.
* Darwi Odrade
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April 2nd, 2008, 05:35 AM
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Sergeant
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Join Date: Apr 2007
Location: Texas/Ohio
Posts: 363
Thanks: 11
Thanked 72 Times in 21 Posts
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Re: Routing Mechanics
That immortal thing never made much sense to me. Routing has never been about the possibility of death, it was about the FEAR of death, or sometimes just fear or terror in general.
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April 2nd, 2008, 08:24 AM
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First Lieutenant
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Join Date: Aug 2007
Location: UK
Posts: 792
Thanks: 28
Thanked 45 Times in 31 Posts
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Re: Routing Mechanics
Immortals don't die. So I'm not sure why they'd be afraid of dying.
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April 2nd, 2008, 08:45 AM
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Corporal
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Join Date: Mar 2008
Location: Somerset, England
Posts: 87
Thanks: 5
Thanked 4 Times in 2 Posts
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Re: Routing Mechanics
It's still painful to be stabbed by a sword, even if it won't finish you.
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April 2nd, 2008, 10:29 AM
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First Lieutenant
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Join Date: Aug 2007
Location: UK
Posts: 792
Thanks: 28
Thanked 45 Times in 31 Posts
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Re: Routing Mechanics
True, but your average immortal probably has a lot of experience getting stabbed, burned, squished by a large stone or whatever, occasionally fatally. Furthermore, fear of getting stabbed may as well apply to getting into a battle in the first place, whether or not the rest of your friends have run away or not.
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April 2nd, 2008, 10:32 AM
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Second Lieutenant
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Join Date: Feb 2007
Location: Toulouse, France
Posts: 579
Thanks: 2
Thanked 12 Times in 6 Posts
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Re: Routing Mechanics
On a side note, if I were immortal and occasionnaly put into such danger that I might die again, I'd try to die every few months so I can be sure that I'm properly trained to handle pain.
Also, I would use "dying" to get back home faster.
__________________
Often I must speak other than I think. That is called diplomacy.
* Stilgar
Show me a completely smooth operation and I'll show you a cover up. Real boats rock.
* Darwi Odrade
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April 2nd, 2008, 02:54 PM
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Sergeant
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Join Date: Apr 2007
Location: Texas/Ohio
Posts: 363
Thanks: 11
Thanked 72 Times in 21 Posts
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Re: Routing Mechanics
Quote:
Agema said:
Immortals don't die. So I'm not sure why they'd be afraid of dying.
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I'm not sure why elephants would run in terror from a single guy wearing a scary helmet, but they can and do. Morale checks are almost always decoupled from realistically dieing, both ways. Flagellants running into a melee with no regard to their own safety due, but due to their 15 base morale before blessing stay and fight and get slaughtered.
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April 2nd, 2008, 03:13 PM
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First Lieutenant
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Join Date: Sep 2004
Location: N. California
Posts: 624
Thanks: 7
Thanked 29 Times in 3 Posts
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Re: Routing Mechanics
Anyone know how battlefield summons (skely spam, imps, phantasmals et.) fit into the morale equations?
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