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May 15th, 2008, 12:22 PM
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Second Lieutenant
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Join Date: Feb 2007
Location: Toulouse, France
Posts: 579
Thanks: 2
Thanked 12 Times in 6 Posts
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Re: Curses
Yes, but eventually one will work.
__________________
Often I must speak other than I think. That is called diplomacy.
* Stilgar
Show me a completely smooth operation and I'll show you a cover up. Real boats rock.
* Darwi Odrade
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May 15th, 2008, 12:25 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
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Re: Curses
Of course, getting Cursed on a failed MR check is usually better than getting Disintegrated.  Except for immortals.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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May 15th, 2008, 12:40 PM
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General
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Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
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Re: Curses
I don't MR helps against Curse or Horror Mark. I've never noticed a unit not get the icon if the spell effect hit them.
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May 15th, 2008, 12:50 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
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Re: Curses
Quote:
thejeff said:
I don't MR helps against Curse or Horror Mark. I've never noticed a unit not get the icon if the spell effect hit them.
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I would have to agree... when I've seen the spell "Doom" get casted it hits all units. From what I've seen no one can resist.
__________________
There can be only one.
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May 15th, 2008, 01:06 PM
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Second Lieutenant
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Join Date: Feb 2007
Location: Toulouse, France
Posts: 579
Thanks: 2
Thanked 12 Times in 6 Posts
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Re: Curses
Hum I thought I already saw the regular curse and horror mark spell fail though.
I'll take a look when back home.
__________________
Often I must speak other than I think. That is called diplomacy.
* Stilgar
Show me a completely smooth operation and I'll show you a cover up. Real boats rock.
* Darwi Odrade
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May 15th, 2008, 01:10 PM
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Corporal
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Join Date: Nov 2007
Posts: 78
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Curses
Well, a cursed SC is almost dead. Sounds like the ultimate SC counter if you can't kill them directly.
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May 15th, 2008, 01:34 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Curses
Cursed SC doesn't really matter that much. Even diseased SCs aren't dead, unless they're undead, in which case disease doesn't have any effect.
Being cursed increases the chance of getting afflictions, but the base chance is proportional to the amount damage taken compared to the max hps of the unit. This means that most SCs have intrinsic resistance to afflictions due to their hp total, and one of the requirements of being a SC is that the unit shrugs off most damage thrown at it.
SCs also have regeneration, eventually. It will help cut down the number of afflictions. And even when they do get afflictions, many are just a nuisance. Fear, limp etc are annoying, but not deadly, some SCs won't mind being Mute and undead and constructs don't care about Chest Wound. Flying undead SCs that work through auras or damage shields, like PoD, can ignore surprising number of afflictions.
Being cursed is inevitable, but you should avoid it as long as you can. Spesifically, don't attack Lizards/Shaman independents with your pretender.
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