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  #1  
Old June 7th, 2008, 05:38 PM

quantum_mechani quantum_mechani is offline
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Default Re: RAND REDUX

Quote:
Zeldor said:


QM:
12 provs per player?
Sounds about right.
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  #2  
Old June 7th, 2008, 05:51 PM
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Default Re: RAND REDUX

12 prov per player is good, but with the round map... somehow it might be hard to fit people in without sticking someone in the middle. It would be better if folk started near the edge.
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  #3  
Old June 8th, 2008, 12:47 AM
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Default Re: RAND REDUX

I would vote for capitol VPs.
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  #4  
Old June 8th, 2008, 10:11 AM
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Default Map Choices

Hi:

QM has suggested playing on the map from the Dom 2 Shepherds of Creation scenario. I'd be happy to use that map, but it looks like it has a fair about of waste and swamp, which could give certain players a serious disadvantage. What do other players think? Link to map site

We need a good map for 13 players.

Pasha
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  #5  
Old June 8th, 2008, 10:14 AM
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PashaDawg PashaDawg is offline
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Default Victory Condition

Okay. It looks like most players want a victory condition based on VP's in capitals. How many should be controlled to win the game? 5 out of 13?
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  #6  
Old June 8th, 2008, 10:25 AM
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Default Nation assignments

Hello:

Nation assignments have been emailed. Remember to keep your national identity strictly confidential unless and until you are defeated.

The nations in the game are:

Abysia
Ashdod
Caelum
C'Tis
Ermor
Jotunheim
Machaka
Marignon
Pythium
R'lyeh
Shinuyama
Tien Chi
Ulm

Thanks.

Pasha
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  #7  
Old June 8th, 2008, 10:32 AM
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Default Conceptual Balance

So, players know, I believe the latest version of the CB mod is 1.21. Be sure to design your pretenders with the correct mod.

Feel free to email me your pretenders. Please include "RAND" in the subject line so that my email program will send your email to the right folder.

Thanks.

Pasha
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  #8  
Old June 8th, 2008, 10:43 AM

Zeldor Zeldor is offline
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Default Re: Conceptual Balance

1 water nation?
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  #9  
Old June 8th, 2008, 12:41 PM

calmon calmon is offline
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Default Re: Victory Condition

Quote:
PashaDawg said:
Okay. It looks like most players want a victory condition based on VP's in capitals. How many should be controlled to win the game? 5 out of 13?
7 out of 13 (50%) is good i think. We had similar in the first game and it wasn't too long.
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