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  #1  
Old July 20th, 2008, 02:53 AM

cbreedon cbreedon is offline
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Default Re: Sound Mod for WinSPMBT

how do you know if the game is using wav or mp3's? Is there a way to change it?
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  #2  
Old July 20th, 2008, 04:28 AM

Warhero Warhero is offline
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Default Re: Sound Mod for WinSPMBT

Sorry unnecessary post...
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  #3  
Old July 20th, 2008, 04:20 PM
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Cross Cross is offline
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Default Re: Sound Mod for WinSPMBT

Quote:
cbreedon said:
how do you know if the game is using wav or mp3's?
Go to your sounds folder. Probably located here:

C:\Program Files\Shrapnel Games\The Camo Workshop\WinSPMBT\Game Data\Sounds

In your sounds folder is a file called 'sounds.ini'
Open the file with notepad.
If the sounds listed have a wav extension, you are using wav files; if they have a MP3 extension, you are using MP3.

Example:

sound000="1click.WAV"
sound001="1.WAV"
sound002="2.WAV"
sound003="Null.WAV"
sound004="4.WAV"

OR

sound000="1click.mp3"
sound001="1.mp3"
sound002="2.mp3"
sound003="Null.mp3"
sound004="4.mp3"

Quote:
cbreedon said:
Is there a way to change it?
Yes.

In your Sounds folder, you should have about 150 MP3 files and 150 duplicate WAV files.

SPCAMO have provided us with two 'sounds.ini' files.
One for MP3 and one for WAV.

If your 'sounds.ini' file is pointing to MP3 files, rename the file 'MP3sounds.ini' (to keep it for possible future use).
Then find the WAV sounds.ini file. This may be in a folder called "WAV" in your Sounds folder.
Move, or copy and paste the ini file into the main sounds folder, and make sure it's named: "sounds.ini".

You should now be using wav sounds.

If you have any problems or questions post on this thread and we'll try to trouble-shoot it...

NB. This is only for MBT, because SPWW2 only ever came with WAV files.

---
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  #4  
Old July 25th, 2008, 08:55 AM
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Artur Artur is offline
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Default Re: Sound Mod for WinSPMBT

I installed this mod and I have to say this is a job well done!

My acknowledgements, it is a very good addition to the gaming experience .
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"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.", Sun Tzu
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  #5  
Old August 7th, 2008, 06:28 PM

Sarunas Sarunas is offline
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Default Re: Sound Mod for WinSPMBT

But where is it?
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  #6  
Old August 7th, 2008, 11:31 PM
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Default Re: Sound Mod for WinSPMBT

Quote:
Sarunas said:
But where is it?
Go to the following link:

http://www.theblitz.org/message_boar....php?tid=46677

About half way down the post you'll see this:

If you want the full 22MB rar (41MB when unzipped) file install:

Cross Sounds 0.7

Click on the 'Cross Sounds 0.7' and and that'll take you to the download.
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  #7  
Old August 8th, 2008, 04:59 AM

Sarunas Sarunas is offline
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Default Re: Sound Mod for WinSPMBT

<------ IDIOT

Thanks!
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  #8  
Old August 18th, 2008, 02:52 PM
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Default Re: Sound Mod for WinSPMBT

Good timing on this discussion! I've been doing some investigation recently into the sound files and MobHack to better understand why certain weapons have the sounds that they do in the game.

Cross, above you'd noted:
"In your Sounds folder, you should have about 150 MP3 files and 150 duplicate WAV files.
SPCAMO have provided us with two 'sounds.ini' files. One for MP3 and one for WAV."

I saw that, and also saw how WinSPWW2 only uses .wav files. I listened to all of the files to make a catalog for reference. While most do match by sound file number as an identical WinSPWW2 .wav, WinSPMBT .mp3, and WinSPMBT .wav, I found four instances of sounds that did not match up.

Sound
File#____WW2.wav__________MBT.mp3___________MBT.wa v
55______Long auto burst_____Long auto burst______High-cyclic SMG
111_____Low-cyclic MG______Medium-cyclic MG____Medium-cyclic MG
113_____Two MG bursts_____Sustained MG________Sustained MG
117_____Two MG bursts_____Three MG bursts______Three MG bursts


Ross
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