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				July 27th, 2008, 09:20 AM
			
			
			
		  
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				National Security Advisor 
				
				
				
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				Re: Repel is broken.
	
			 
             
			
		
		
		
		Yeah, this only works against mindless beings. If you replace morale 50 with morale 30, the Dragonflies suddenly deal a respectable amount of damage if they focus all of their damage to the same target. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				July 27th, 2008, 09:50 AM
			
			
			
		  
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				First Lieutenant 
				
				
				
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				Re: Repel is broken.
			 
             
			
		
		
		
		Hey Sombre, they can still attack, but the Repel goes in first, thereby killing the dragonfly before it attacks.  So how does that seem to be working to you? 
 
I guess Repel is only broken against 1hp mindless creatures.  That sucks bigtime for a few nature spells. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				July 27th, 2008, 09:58 AM
			
			
			
		  
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				BANNED USER 
				
				
				
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				Re: Repel is broken.
			 
             
			
		
		
		
		I didn't say it's working as the manual states. Just that people should run tests before claiming something is broken. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				July 27th, 2008, 10:01 AM
			
			
			
		  
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				First Lieutenant 
				
				
				
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				Re: Repel is broken.
			 
             
			
		
		
		
		It is broken.  How does that not seem broken to you?  It doesn't work properly when faced with certain scenarios.  That's like... the definition of broken, exploitable, and buggy.   
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				July 27th, 2008, 10:07 AM
			
			
			
		  
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				Sergeant 
				
				
				
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				Re: Repel is broken.
			 
             
			
		
		
		
		but the level of "brokeness" is way lower. It's not the same that dragonflies have a problem against high attack repel SC, than high attack repel SC are completelly invulnerable to everything. The second one would shake the very foundation of the game, drastically changing how you build up SC. high attack and high length weapons would make Awe/etherealness obsolete. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				July 27th, 2008, 10:15 AM
			
			
			
		  
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				First Lieutenant 
				
				
				
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				Re: Repel is broken.
			 
             
			
		
		
		
		But here we have multiple spells that could otherwise be used to harry and harm thugs, SCs, and assassins, become complete wastes instead, and actually a detriment to cast.  It's very disappointing, because it SHOULD work... but the mechanic for Repel is broken.  So people counting on these spells to work properly could recieve a very nasty surprise, and that's just not cool. 
 
So maybe it's more accurate to say that the spells are broken.  Either way, it's disappointing to say the least. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				July 27th, 2008, 11:54 AM
			
			
			
		  
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				BANNED USER 
				
				
				
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				Re: Repel is broken.
			 
             
			
		
		
		
		
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				Renojustin said: 
But here we have multiple spells that could otherwise be used to harry and harm thugs, SCs, and assassins, become complete wastes instead, and actually a detriment to cast.  It's very disappointing, because it SHOULD work...  
			
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 Why? Because the manual says so? KO stated in the thread about prophetising under siege that the manual is wrong rather than the mechanic in some cases.
 
Repeating that it IS broken and SHOULD work a certain way is a bit pointless.
 
I don't see how the spells are broken. It doesn't say in the description of swarm that it's an anti SC spell does it?  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				July 27th, 2008, 10:41 AM
			
			
			
		  
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				Shrapnel Fanatic 
				
				
				
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				Re: Repel is broken.
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				Renojustin said: 
It is broken.  How does that not seem broken to you?  It doesn't work properly when faced with certain scenarios.  That's like... the definition of broken, exploitable, and buggy.    
			
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 The word "broken" might not have the power you think. It can win you points in this forum, but if you want it fixed then getting agreement that something is broken is not the best route.  
		
	
		
		
		
		
		
		
			
				__________________ 
				-- DISCLAIMER:  
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
			 
		
		
		
		
		
		
	
		
		
	
	
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				July 27th, 2008, 11:34 AM
			
			
			
		  
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				Second Lieutenant 
				
				
				
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				Re: Repel is broken.
			 
             
			
		
		
		
		Maybe bugged is a better word. Still, if the designers choose not to fix it, it certainly is not the fault who raise the bug. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				July 27th, 2008, 11:34 AM
			
			
			
		  
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				Second Lieutenant 
				
				
				
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				Re: Repel is broken.
			 
             
			
		
		
		
		*deleted due to slow internet connections* 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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