.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old August 1st, 2008, 11:49 AM

Renojustin Renojustin is offline
First Lieutenant
 
Join Date: Feb 2008
Location: Reno, Nevada
Posts: 605
Thanks: 11
Thanked 5 Times in 5 Posts
Renojustin is on a distinguished road
Default Re: Unrest Generating Sites

Quote:
Coldshard said:
...the most common one I have seen is the brigand layer...
LOL.

But really, it was probably pillaged. If not pillaged, then it's from an event like Villains or Monster Boar that you forgot about. If not from an event, it's from someone setting taxes to 200 and leaving it there.
__________________
Sauromatia: Lawful Evil
Reply With Quote
  #2  
Old August 1st, 2008, 01:05 PM
Kristoffer O's Avatar

Kristoffer O Kristoffer O is offline
General
 
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
Kristoffer O is on a distinguished road
Default Re: Unrest Generating Sites

Four lairs cause more unrest than one den.
__________________
www.illwinter.com
Reply With Quote
  #3  
Old August 1st, 2008, 01:14 PM

llamabeast llamabeast is offline
National Security Advisor
 
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
llamabeast will become famous soon enoughllamabeast will become famous soon enough
Default Re: Unrest Generating Sites

Ah, a classic proverb indeed.
__________________
www.llamaserver.net
LlamaServer FAQ
My mod nations: Tomb Kings and Vampire Counts
A compilation of high quality mod nations: Expanded Nations Packs
Reply With Quote
  #4  
Old August 1st, 2008, 01:17 PM
DonCorazon's Avatar

DonCorazon DonCorazon is offline
Colonel
 
Join Date: Oct 2007
Location: in a sleepy daze
Posts: 1,678
Thanks: 116
Thanked 57 Times in 33 Posts
DonCorazon is on a distinguished road
Default Re: Unrest Generating Sites

4 lairs - good god. I never considered the possibility of more than one unrest generating site in the same province. What ever is there must have been generating ~15 unrest per turn to get to 297 by turn 20. Although some of that unrest may have been caused by the battle with indies to win the province. Curiosity is killing me.
__________________
i crossed blades with the mightiest warriors of the golden age. i witnessed with sorrow the schism that led to the passing of legends. now my sword hangs in its scabbard, with nothing but memories to keep it warm.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:30 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.