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Old August 14th, 2008, 12:30 PM

Trumanator Trumanator is offline
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Default Re: No MA C'tis guides :(

I had thought about skelly spamming, but I always got the idea that it was more of a blocking force while your other mages laid down the heat than a winning strategy in and of itself. As for the pretender, I totally forgot about getting a poison immune one , and ended up having to rush to cons 4 and ench 5 so I could cast gift of health to save my mother of rivers . I took something like order 3 sloth 1/2 heat 3 mis 2 magic 1 with 5 water and 6 astral, awakened.
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Old August 14th, 2008, 01:03 PM

krpeters krpeters is offline
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Default Re: No MA C'tis guides :(

Regarding skellyspam, in the early game the horde of skeletons/soulless you can raise (especially with the help of a const-4 Skull Staff) can easily win a battle on their own. I don't know what C'tis can do once opponents start lobbing magma eruptions and falling fires, though, or if your MP opponent gets smart and starts putting priests in (the AI never does).

What magic options does C'tis have in mid/late game?
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