Quote:
Originally Posted by ano
Yes, that game made me realize that in most cases troops are not what you really need. It is absolutely possible to conquer nearly all the lands of opposing nation on turn 1 of the war with the teleporting thugs (of EA nations Lanka and Fomoria can easily do it)
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As this is a bit of my M.O., gotta point out my favs:
Marverni, Tir Na blah, Vanhiem, Kalaisia, Helheim, Hinnom, and Ry'leh also all have recriutable + teleportable national mages capable of smashing most PD, and several more have good choices with stealth and or flying (mostly with flying boots) who can cover most nations in 2 turns.