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September 25th, 2008, 09:46 AM
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Sergeant
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Join Date: Feb 2007
Location: Northern VA, USA
Posts: 321
Thanks: 51
Thanked 28 Times in 20 Posts
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Re: Turmoil 3 / Luck 3?
The main problem with Luck is that it doesn't scale. There are a fixed number of events that any nation can receive in one turn. As soon as you've conquered enough provinces that you hit that ceiling, Luck starts to lose its shine.
On the other hand, Order is the gift that just keeps on giving. Go crazy with it. Conquer 250 provinces. Order will boost all of them.
For those reasons, even though the synergy is not as good, I really like to take a neutral Order/Turmoil scale with my Luck. If you're drowning in pretender points, you could even take a little bit of actual Order. No, you won't get quite as many lucky events at the beginning of the game. Just wait. As soon as you've conquered a mid-sized empire, you'll get plenty of Luck to speed you toward ascension.
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September 25th, 2008, 12:34 PM
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Corporal
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Join Date: Jun 2007
Posts: 145
Thanks: 3
Thanked 1 Time in 1 Post
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Re: Turmoil 3 / Luck 3?
Also, I will never understand why people use death scales. In small maps it looks OK as Silent Seas is merely a showdown. However, IIRC in huge maps you guys play with as it takes a year to finish must simply have a dead wasteland at the end, as death kills population, the very supply and resource provider.
After all, we fight for the people's hearts except Ermor and R'lyeh, amirite? I want my dominion with fat geese,rich coffee and creamy butter and unlimited Tuna fish sandwiches with sweet pickles!
tl;dr Death is neither helpful nor thematic.
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September 25th, 2008, 01:37 PM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
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Re: Turmoil 3 / Luck 3?
Quote:
Originally Posted by SlipperyJim
The main problem with Luck is that it doesn't scale. There are a fixed number of events that any nation can receive in one turn. As soon as you've conquered enough provinces that you hit that ceiling, Luck starts to lose its shine.
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This is just a myth that keeps raising its head above water again and again, no matter how many times it's debunked, but it's simply not true.
What is true however is that you hit a point where you often get three events quite quickly, and after that you need a really big increase in provinces before you start seeing 4, 5 or more. (And I don't think I've ever heard anyone claim that they were getting 4+ events on a monthly basis, though I'm not completey sure about that. ) So I will agree that this is a spectacular case of diminishing returns.
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September 25th, 2008, 02:24 PM
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Sergeant
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Join Date: Feb 2007
Location: Northern VA, USA
Posts: 321
Thanks: 51
Thanked 28 Times in 20 Posts
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Re: Turmoil 3 / Luck 3?
Quote:
Originally Posted by Amhazair
What is true however is that you hit a point where you often get three events quite quickly, and after that you need a really big increase in provinces before you start seeing 4, 5 or more. (And I don't think I've ever heard anyone claim that they were getting 4+ events on a monthly basis, though I'm not completey sure about that. ) So I will agree that this is a spectacular case of diminishing returns.
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So it's not a fixed ceiling, but there is a "soft cap" beyond which it's really hard to improve. Good to know! 
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