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  #1  
Old May 19th, 2002, 11:01 PM
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PvK PvK is offline
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Default Re: Missile ships with PD

It is probably because his strategy was set with "target seekers" to TRUE - this has the effect of making ships with PD charge after any enemy missiles in the battle, which can lead to very unsound maneuvers. I lost a few cruisers learning this.

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Old May 20th, 2002, 05:47 AM
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Default Re: Missile ships with PD

Quote:
Originally posted by PvK:
It is probably because his strategy was set with "target seekers" to TRUE - this has the effect of making ships with PD charge after any enemy missiles in the battle, which can lead to very unsound maneuvers. I lost a few cruisers learning this.

PvK
That explains a few weird things I've been seeing!

I assume that with target seekers off, the PDCs will still fire at seekers as they come into range, the ships just won't chase after them. Right?
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Old May 20th, 2002, 06:37 PM

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Default Re: Missile ships with PD

For all of you AI modders, try to fix that because this adds another realy weak spot in AI tactics.
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Old May 20th, 2002, 07:37 PM
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Default Re: Missile ships with PD

Quote:
Originally posted by Alpha Kodiak:
I assume that with target seekers off, the PDCs will still fire at seekers as they come into range, the ships just won't chase after them. Right?
Correct. PD will always fire defensively. That setting just determines whether the AI will move ships to go hunt down seekers or not. It's OK if your doctrine is to kill everything and you have a dedicated anti-missile ship. But it's disaster if your fleet is set to target seekers but not planets, for example, and you visit an enemy planet will a lot of missile platforms... ooooops.

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