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  #1  
Old May 25th, 2002, 12:15 PM

Markavian Markavian is offline
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Default Re: Generic AI sets

Javascript, PHP, Visual Basic, C++... whats the difference? The maths and processes behind them is the same..
..the only big differences are things like how data is outputted, and limitations like JS not being able to write to files, and PHP unable to make live dynamic functions..

:-) Grrr JS.. I might just convert ur utility to PHP,
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  #2  
Old May 25th, 2002, 02:16 PM
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Default Re: Generic AI sets

Quote:
Originally posted by Markavians:
Javascript, PHP, Visual Basic, C++... whats the difference? The maths and processes behind them is the same..
..the only big differences are things like how data is outputted, and limitations like JS not being able to write to files, and PHP unable to make live dynamic functions..

:-) Grrr JS.. I might just convert ur utility to PHP,
Well frankly the only differance that matters to me is I know some javascript, and I don't know any of those other you mentioned.

I speak Engilsh. Many of the root words and syntax are similer to other Languages such as Spanish and German. But that doesn't mean I can just start talking in those Languages too.

I plan to learn some other programming Languages, But I can't do it in a week. I too am not thrilled by the limitations of javascript, it's just what know right now.

If you can convert it to php, go right ahead. I do believe that will make it more widely useable as the current Version is pretty much limited to IE.

And by the way, you're welcome.

Geoschmo

[ May 25, 2002, 13:17: Message edited by: geoschmo ]
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Old May 25th, 2002, 04:12 PM
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Default Re: Generic AI sets

Geo,
Thanks for the reply. I know even less about java than you do about the other programs. I like the program, and will use it.

Haven

PS: If someone else improves on it i am intrested in that too.
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Old May 25th, 2002, 05:48 PM

Markavian Markavian is offline
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Default Re: Generic AI sets

PHP will make it 'browser compatable'.. but means that it'll need to be hosted on a server somewhere to work, as apposed to your 'offline' way.

I need to sort out a News script, a Gallery for USy.. and then I need a section for dealing with all these poor homeless fleets lying around..
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Old May 25th, 2002, 08:51 PM
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Default Re: Generic AI sets

Here are the first sets of generic AI files. Let me know if you think that there are needed files that I haven't included (or files I included that aren't needed.)

Crystaline_AI.zip Based on the Tylmai

Religious_AI.zip Based on the Vandron

Organic_AI.zip Based on the Vaxin

If these look good, I'll try to get some others put together.
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Old May 26th, 2002, 10:27 PM

Markavian Markavian is offline
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Default Re: Generic AI sets

Thanks they look good. :-)
They'll be good for importing into several fleets already.

Hmm, can anyone program in PHP? 'Cause I can host PHP..

..and if I could create a parser, then maybe we could make these editors a bit more dynamic? hmm get my drift..

Maybe if any AI coders out there could help work out 'what consists of an AI'.. you don't need know how to program, but work out what needs to be edited, what options effect others, and what utilities can be created to help noobs.

Take a look at the JS AI_General.txt creator below for 'ideas' abotu what can be done. I'm sure (damn if I only I had time) I could create something much more dynamic. Its a great starting point tho. :-)
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Old June 9th, 2002, 02:50 AM

Markavian Markavian is offline
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Default Re: Generic AI sets

Okay, so its real quiet in this post.
I started myself a new project, and I been distracted frmo USy for a while. Tonite, I wanna make an effort for the next stage of USy.. ocne I've finsihed, you won't notice a single itty bit of difference, oh well.

So many projects, never enough time. Anyone put anymore thought / effort into this Generic AI thing?
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