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October 28th, 2008, 04:34 PM
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BANNED USER
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Re: Ooh, ooh, new info on patch page!
Quote:
Originally Posted by chrispedersen
By the way - I am not a competent player with ulm - but I'd be interested in seeing how the the ulm new stop sacred would work again hinnom / Niefle.
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Probably not too well, since EA Ulm doesn't have any units with that ability.
Quote:
And the Size difference makes a *huge* difference. It stops the chariots from trampling some of Fomorias units, some of Niefles, and elephants - which includes the arcosephale nations, the bandar log nations, and independent elephants - not to mention Caelum's mammoths.
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Elephants and mammoths are size 6, so hinnom chariots could never trample them. Niefel giants are size 5 and I don't believe size 6 hinnom chariots could beat them via trampling - size 6 vs size 5 and they're quite a lot worse, particularly against cold aura blessed units that are 1 to a square.
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Change the precision of those yomi flame throwing units from 8 to 11, and increase the prcision of the throw flames to +4 and you'd see Niefle.. go down in flames.. literally.
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That would be a pretty major boost, changing flames from inaccurate spray to laser precise magic missiles.
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October 28th, 2008, 06:34 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
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Re: Ooh, ooh, new info on patch page!
Quote:
Originally Posted by Sombre
Quote:
Originally Posted by chrispedersen
By the way - I am not a competent player with ulm - but I'd be interested in seeing how the the ulm new stop sacred would work again hinnom / Niefle.
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Probably not too well, since EA Ulm doesn't have any units with that ability.
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Some people play multi-age.
FWIW, in test games I found that the MA Ulm "sacred" troop (well, their weapons are sacred, sort of), in moderate numbers, is quite capable of killing off a fully decked-out Malik SC from Ashdod. Fatigue kills SCs.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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October 28th, 2008, 10:11 PM
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BANNED USER
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Join Date: May 2004
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Re: Ooh, ooh, new info on patch page!
Quote:
Originally Posted by Sombre
Quote:
Originally Posted by chrispedersen
By the way - I am not a competent player with ulm - but I'd be interested in seeing how the the ulm new stop sacred would work again hinnom / Niefle.
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Probably not too well, since EA Ulm doesn't have any units with that ability.
Irrelevent (as you know). Single Age mod allows any age to face any age.
Quote:
And the Size difference makes a *huge* difference. It stops the chariots from trampling some of Fomorias units, some of Niefles, and elephants - which includes the arcosephale nations, the bandar log nations, and independent elephants - not to mention Caelum's mammoths.
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Elephants and mammoths are size 6, so hinnom chariots could never trample them. Niefel giants are size 5 and I don't believe size 6 hinnom chariots could beat them via trampling - size 6 vs size 5 and they're quite a lot worse, particularly against cold aura blessed units that are 1 to a square.
Quote:
Try it. Hinnom tramples niefle giants just fine.
Change the precision of those yomi flame throwing units from 8 to 11, and increase the prcision of the throw flames to +4 and you'd see Niefle.. go down in flames.. literally.
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That would be a pretty major boost, changing flames from inaccurate spray to laser precise magic missiles.
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Yomi needs a big boost. Personally I agree. I'd rather see the area of effect increase, rather than the precision - but I don't think that happens.
But the precision algorithm is seriously whacked. Routinely you will hit something 30degrees or 45 degrees away from where you were aiming. I'm not an archer. Never have been, never will be.
But I can damn sure do better than a 45 degree variance. Routinely.
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October 28th, 2008, 11:29 PM
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Re: Ooh, ooh, new info on patch page!
Keep in mind that that would basically be like giving them aoe crossbows that can't be stopped by shields. I don't think that would be terribly fair, especially after you got wind guide researched and your opponent realized that arrow fend won't stop the flames anymore.
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