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October 29th, 2008, 12:18 AM
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General
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Join Date: Oct 2007
Posts: 3,007
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Thanked 206 Times in 159 Posts
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Re: Ooh, ooh, new info on patch page!
That's because fire drakes cost a lot of gems, and losing that many gems isn't fun. But I think they're underrated, personally. Look at it this way, what if all Aka-oni could cast the fireball spell, for no fatigue, 3 times in every battle. Would that be fair?
Personally I would favor the precision boost. They would be pretty worthwhile with a bit better precision without being 25 gold mini-mages with limited immortality.
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October 29th, 2008, 02:50 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
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Re: Ooh, ooh, new info on patch page!
Quote:
Originally Posted by rdonj
Personally I would favor the precision boost. They would be pretty worthwhile with a bit better precision without being 25 gold mini-mages with limited immortality.
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Recruitable anywhere, at that. I think Yomi could use a boost but making Throw Flames AoE would be huge. I should probably do it for the AI in my games, though, just for fun and flavor.  I already gave them furs to boost their Prot to 10 (and Encumbrance to 5).
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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October 29th, 2008, 03:11 PM
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BANNED USER
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Join Date: May 2004
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Re: Ooh, ooh, new info on patch page!
Quote:
Originally Posted by MaxWilson
Quote:
Originally Posted by rdonj
Personally I would favor the precision boost. They would be pretty worthwhile with a bit better precision without being 25 gold mini-mages with limited immortality.
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Recruitable anywhere, at that. I think Yomi could use a boost but making Throw Flames AoE would be huge. I should probably do it for the AI in my games, though, just for fun and flavor.  I already gave them furs to boost their Prot to 10 (and Encumbrance to 5).
-Max
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IIRC they are already AoE. I was just advocating making the AoE larger. This is one of the reasons that I think Yomi is advocated to be played wrong. Even so, yomi still has mage path problems. Aka... switch yomi's national mage to a2, or give them a demonic precision spell equivalent to windguide.. and you'd see a quantum improvement.
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October 29th, 2008, 03:24 PM
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Join Date: Oct 2007
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Re: Ooh, ooh, new info on patch page!
No, they're not naturally AoE, they're just 8 ap damage to a single target. They would, however, be far better if they could reliably get precision increasing spells cast on them. So making Dai Oni have a higher chace at A2 or the national precision spell could be useful. But I'm almost not sure it's worth it for only three shots anyway.
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