Re: Odd AI Behavior
As Andy noted, the AI will sometimes do a mini counter attack even before you have taken any objectives. That was the intent of the reaction units but something may have gone slightly astray over time as now in a typical assault / defend situation the AI is allowing roughly half of their formations to react on a wide variety of turns. The only way I can know if this has crept up a bit is to run some tests with an older version of the game which I may do this weekend.
However, under normal circumstances these counter attacks are not seen as odd. In the save game you offered the whole situation was radically different than most games with the way you attacked and the visibility in the game. Moderate pointed games on larger maps will have minefields more dispersed than they would be in high pointed games and if a player tends to play those on medium to small maps the incidences of AI tanks running into their own mines would rise so , like many things in this game, what players see and what strikes them as "odd" depends a great deal on their preferences, points and map size
Don
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