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  #1  
Old November 13th, 2008, 09:32 AM
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Stavis_L Stavis_L is offline
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Default Re: Magic Site Idea Thread

Quote:
Originally Posted by HoneyBadger View Post
...I've come down with a cold, so I'm currently rocking the cough medicine.
Sorry to hear that - get well soon!

Quote:
Originally Posted by HoneyBadger View Post
Stavis_L: I hope you don't mind feedback?
Not at all

Quote:
Originally Posted by HoneyBadger View Post
I'm glad to hear that somebody else has actually heard of the Sargasso Sea. Great call on making it a site I'll mention that I'm a little surprised that you didn't add any recruitables to it though, since it was generally thought to be haunted/full of monsters, but it's your site, and a good one, so don't mind me.
Well, perhaps if it gets a recruitable it should move to Nature 4. I was trying to fill a Nature 3 hole in the path search list for Sea.

Regarding it being "my site", consider it public domain brainstorming; feel free to improve as you see fit, but whoever actually packages it up will presumably have the final say. I believe Endoperez is volunteering to actually roll these into a patch, so it'll be his site :-)

Quote:
Originally Posted by HoneyBadger View Post
As far as your Uniques go, have you considered raising the Path cost on some of them? We could use some higher level sites in the game.
Absolutely. I actually think it would be good to modify some of the higher powered sites (e.g. Throne of the World) to be path level > 4. Of course, that tends to favor spell based searching vs. mage based site-searching (unless you have a supply of empowered mages to search with...at which point you're probably the de-facto winner anyway.)

That said, I wasn't actually planning to use site path values > 4...seems like a different purpose to a mod to just introduce more magic site variety vs. changing the game mechanics.

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Originally Posted by HoneyBadger View Post
I honestly wouldn't comment on them, if your ideas weren't setting the wheels in my own head spinning, so I'll hope you'll take it as it's meant-a compliment on your creativity, and coming very close to the mark on what I want to see in the game.
Thanks, and again, feel free to muck about with them as you see fit. I have no expectation of "ownership" of anything posted on internet forums. Of course, it might be more productive to just post additional ones of your own
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  #2  
Old November 13th, 2008, 11:43 AM
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Stavis_L Stavis_L is offline
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Default Re: Magic Site Idea Thread

...another batch.

Name: Ancient Glacier
Path: Water 0
Terrain: Waste, Mountain
Freq: 1 (uncommon)
Recruitables: (none)
Recruitable Commanders: (none)
Gems: 3W
Gold Bonus: (none)
Resource Bonus: (none)
Scales: Cold

Name: Sulfur Springs
Path: Fire 1
Terrain: Any Land
Freq: 0 (common)
Recruitables: (none)
Recruitable Commanders: (none)
Gems: 1F, 1W
Gold Bonus: (none)
Resource Bonus: (none)
Scales: (none)

Name: Perpetual Sandstorm
Path: Air 4
Terrain: Waste
Freq: 2 (rare)
Recruitables: (none)
Recruitable Commanders: (none)
Gems: 4A, 1E
Gold Bonus: (none)
Resource Bonus: (none)
Scales: Turmoil

Name: Dark Temple
Path: Holy 1
Terrain: (Any Land)
Freq: 1 (uncommon)
Recruitables: (none)
Recruitable Commanders: 739 (Black Acolyte), 740 (Black Priest)
Gems: (none)
Gold Bonus: (none)
Resource Bonus: (none)
Scales: (none)

Name: Heart of Stone
Path: Earth 4
Terrain: Cave, Mountain
Freq: 1 (uncommon), Unique
Recruitables: (none)
Recruitable Commanders: (none)
Gems: E5
Gold Bonus: (none)
Resource Bonus: (none)
Scales: (none)

Name: Quicksilver Pool
Path: Astral 4
Terrain: Sea
Freq: 1 (uncommon), Unique
Recruitables: (none)
Recruitable Commanders: (none)
Gems: 4S, 1W
Gold Bonus: (none)
Resource Bonus: (none)
Scales: (none)

Name: Tree of Life
Path: Nature 4
Terrain: Forest
Freq: 2 (rare), Unique
Recruitables: 27 (centaur)
Recruitable Commanders: 705 (dryad)
Gems: 5N
Gold Bonus: (none)
Resource Bonus: (none)
Scales: Growth

Name: Abandoned Village
Path: Death 1
Terrain: (Any Land)
Freq: 1 (uncommon)
Recruitables: (none)
Recruitable Commanders: (none)
Gems: 1D
Gold Bonus: (none)
Resource Bonus: (none)
Scales: (none)

Name: Pillar of Chattering Skulls
Path: Death 4
Terrain: Waste
Freq: 2 (rare), Unique
Recruitables: (none)
Recruitable Commanders: (none)
Gems: 3D
Gold Bonus: (none)
Resource Bonus: (none)
Scales: Magic, Death

Name: Green Glass Tower
Path: 3 Nature
Terrain: Forest, Plain, Coast
Freq: 2 (rare)
Recruitables: (none)
Recruitable Commanders: 364 (Enchantress)
Gems: 2N, 1S
Gold Bonus: (none)
Resource Bonus: (none)
Scales: (none)

Name: Bartertown
Path: Earth 0
Terrain: Farm, Coast
Freq: 0 (common), Unique
Recruitables: (none)
Recruitable Commanders: (none)
Gems: (none)
Gold Bonus: 50
Resource Bonus: (none)
Scales: Productivity

Name: Table of Crimson Stone
Path: Blood 2
Terrain: (any land)
Freq: 2 (rare)
Recruitables: (none)
Recruitable Commanders: 122 (Blood Henge Druid)
Gems: 1B
Gold Bonus: (none)
Resource Bonus: (none)
Scales: (none)

Name: Raven Aerie
Path: Air 1
Terrain: Mountain, Forest
Freq: 1 (uncommon)
Recruitables: (none)
Recruitable Commanders: (none)
Gems: 1D, 1A
Gold Bonus: (none)
Resource Bonus: (none)
Scales: (none)

Name: Trade Wind
Path: Air 0
Terrain: Coast, Sea
Freq: 0 (common)
Recruitables: (none)
Recruitable Commanders: (none)
Gems: 1A
Gold Bonus: 25
Resource Bonus: (none)
Scales: (none)

Name: Persistent Aurora
Path: Air 2
Terrain: (any)
Freq: 0 (common)
Recruitables: (none)
Recruitable Commanders: (none)
Gems: 2A, 1S
Gold Bonus: (none)
Resource Bonus: (none)
Scales: (none)
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  #3  
Old November 13th, 2008, 12:15 PM
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Burnsaber Burnsaber is offline
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Default Re: Magic Site Idea Thread

Name: University
Path: Astral 0
Terrain: Any Land
Freq: 1 (uncommon)
Recruitables: (none)
Recruitable Commanders: Engineer (1072)
Gems: (none)
Gold Bonus: (none)
Resource Bonus: (none)
Scales: (none)

Name: Well of Sorcery
Path: Astral 1
Terrain: Any
Freq: 1 (uncommon)
Recruitables: (none)
Recruitable Commanders: (none)
Gems: 1
Gold Bonus: (none)
Resource Bonus: (none)
Scales: +Magic

Name: Philosopher's Cave
Path: Earth 3
Terrain: Any
Freq: 2 (rare), unique
Recruitables: (none)
Recruitable Commanders: (none)
Gems: (none)
Gold Bonus: (200)
Resource Bonus: (none)
Scales: (none)
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I have now officially moved to the Dom3mods forums and do not actively use this account any more. You can stll contact me by PM's, since my account gives e-mail notifications on such occasions.

If you need to ask something about modding, you can contact me here.

See this thread for the latest info concerning my mods.
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