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				November 29th, 2008, 04:31 AM
			
			
			
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				 Re: ... could be caused by cheating 
 As far as I remember we got several turns  in succession with such a message at the beginning of the game |  
	
		
	
	
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				November 29th, 2008, 07:46 AM
			
			
			
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 National Security Advisor |  | 
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				 Re: ... could be caused by cheating 
 There are (or were) few cases in which player might accidentally cause extra gold for himself. As lch said in the first page: "Most usually this is an unexpected thing like removing units from building queues of forts that have been taken over."
 Also, having high-enough Alchemy bonus and converting gems to gold used to produce a cheating message. That was quite annoying, because a Master Alchemist pretender with a Philosopher's Stone triggered it, and even then it's the gems-to-gold ratio is pretty low.
 
 I don't know anything that would cause it in the early game, though.
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				November 29th, 2008, 09:06 AM
			
			
			
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 General |  | 
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				 Re: ... could be caused by cheating 
 
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					Originally Posted by don_Pablo  As far as I remember we got several turns  in succession with such a message at the beginning of the game |  You should tell the server administrator to investigate this, then. If somebody cheats in MP gaming, he will receive an immediate ban. |  
	
		
	
	
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				November 30th, 2008, 12:40 PM
			
			
			
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 Sergeant |  | 
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				 Re: ... could be caused by cheating 
 i have found that if someone buys a merc and then sets it to build a fort but someone else buys the merc before the fort is finished then the merc still has commands to build a fort, changing the command to something else results in the player being given the price of the fort into his coffers, this tends to cause the cheat message to appear though it may have been fixed in recent patches. |  
	
		
	
	
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				December 1st, 2008, 10:40 AM
			
			
			
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 Corporal |  | 
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				 Re: ... could be caused by cheating 
 Sorry, i was away for the last few days so i could not post any response in this forum ... no we didn't had any rollbacks so far in our game ...rtyffg send me i private msg in which he told me, that he used a modified cbm file for the last 2 turn ( tested some gargoyle thug capabilities ) ... probably that was the cause of the problem ... i do not impute cheating to rtyffg as he was a nice and fair player in the game ... i do not have the impression that he intended to cheat ... nevertheless i will postpone the game until the prob is solved if only to find a ( the) bug
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				December 1st, 2008, 11:47 AM
			
			
			
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 First Lieutenant |  | 
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				 Re: ... could be caused by cheating 
 I've had some massive lucky events that have added something like 1500-2000gp to my treasury (I even had one on turn 6) and I wondered if that would set it off. |  
	
		
	
	
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				December 1st, 2008, 02:21 PM
			
			
			
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 Corporal |  | 
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				 Re: ... could be caused by cheating 
 3000 gold events did raise such warning in other game, but this time it is 1200 gold came from nowhere (counted income\upkeep + events + leftover money). |  
	
		
	
	
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				December 4th, 2008, 09:21 PM
			
			
			
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 Corporal |  | 
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				 Re: ... could be caused by cheating 
 I've gotten that message in a SP game    
Luck 3 gave me all the big money events on the same turn. |  
	
		
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				December 4th, 2008, 10:31 PM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: ... could be caused by cheating 
 Thats funny.   
Are you sure you werent running a mod?
				__________________-- DISCLAIMER:
 This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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				December 5th, 2008, 06:41 AM
			
			
			
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 Corporal |  | 
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				 Re: ... could be caused by cheating 
 Yeah, it was my first vanilla test game (after a long time of using CBM). |  
	
		
	
	
	
	
	
	
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