.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #32  
Old December 1st, 2008, 05:27 PM

MaxWilson MaxWilson is offline
Major General
 
Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
MaxWilson is on a distinguished road
Default Re: Brain Dead AI Nations

Quote:
Originally Posted by iceboy View Post
Thanks! Hmmm Ive found everything Ive been looking for except for setting AI to Aggressive, Normal, Defensive on my map. Maybe this is not possible?
Not possible, because the map sets up the *nation*. You still have to pick whether the *player* will be a human or an AI, and if it's an AI whether it will be Impossible/Mighty/etc. and Aggressive/Normal/Defensive. In theory you could use map commands to make yourself start out with a couple of extra SCs too, but how much fun would that be? Use map commands to buff nations that you're going to set to AI, unless you're designing a tricky scenario (e.g. tiny little five-province LA Marignon facing down massively developed LA Ermor--but Bogus and company have arrived to turn the tide!).

-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"

["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:28 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.