.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > KE Studios > War Plan Pacific
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #2  
Old December 9th, 2008, 03:12 PM

JMHawkins JMHawkins is offline
Sergeant
 
Join Date: Mar 2008
Location: How does Puget Sound?
Posts: 335
Thanks: 3
Thanked 7 Times in 6 Posts
JMHawkins is on a distinguished road
Default Re: Production and convoy questions

Quote:
Originally Posted by WallysWorld View Post
I have really only two question so far about the demo:

1) Concerning the production or reinforcements that each side receives, does the player have any impact on the number and type of ships, planes or forces that each side receives? Or is it strictly based upon historical data?.
Warships come along on a historical timeline. Transports are semi-random (but weighted so the Japanese get more early, and the Allies more in the later game).

Land based aircraft reinforcements only arrive at friendly bases that are patrolled by a warship that turn (any size ship will do, but it can't be run of or sunk by the enemy).

Quote:
2) What is the purpose of convoys? I understand the landing task groups are used to conquer bases, but what about convoy groups?.
Convoys are a way to quickly build up the port and land-based aircraft at a friendly base. They will increase growth by 5x to any base (other than the one they start at) that you send them to (if they get through, that is).

Quote:
I'm having fun with the demo so I simply must write congratulations on the release. This game appears to be a winner.
Thanks!
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:37 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.