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May 29th, 2002, 12:52 AM
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Lieutenant Colonel
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Join Date: Jul 2001
Location: Orlando, FL
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Re: Are there any neutral races\' modifications?
It wouldn't be bad to give them some advanced research, production, building, etc. facilities. That way, they'd have a better chance at survival and could support larger fleets. Of course, some editing of the politics files would be necessary, so human players don't just take advantage of the better techs.
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The Unpronounceable Krsqk
"Well, sir, at the moment my left processor doesn't know what my right is doing." - Freefall
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May 29th, 2002, 01:01 AM
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Major General
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Join Date: Sep 2000
Location: Midlothian, Va, USA
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Re: Are there any neutral races\' modifications?
Kuat Drive Yards does here: http://se4kdy.cyberwars.com/
As for new pics for the neutrals: strip the AI from another race (with permission) then add your own AI. Or what I did for the Orion Faction originally was re-color the default shipset...
or get Doga L2 or L3 and make your own
There may be others who make neutral races...
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May 29th, 2002, 05:59 AM
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Major
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Join Date: Oct 2001
Location: Lansdale, PA
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Re: Are there any neutral races\' modifications?
There are several new neutral AIs in the B5 mod - some with a few unique ships even  The AI should work with standard 1.49, as yet there are no specific research files.
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May 29th, 2002, 05:59 AM
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Major
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Join Date: Oct 2001
Location: Lansdale, PA
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Re: Are there any neutral races\' modifications?
Sorry - double post
[ May 29, 2002, 05:16: Message edited by: Val ]
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