Quote:
Originally Posted by flying iguana
I have played other wargames where routed units would refuse to go closer to the enemy, which seemed to make sense to me, although I can also see the point of a desperate run for one's own battle lines in cases of more conventional warfare. At the same time, apart from Partisan units, it also seems to me that surrendering was a much more common practice in WW2 than is reflected in this game, as evidenced by the many millions of POW's. Would it make sense to incorporate that?
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A routed unit can surrender if it's next to or in the hex of an enemy unit. I've lost a few good units that way. It might depend on how routed they are and their unit type, however.