.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #1  
Old January 14th, 2009, 12:41 AM

Incabulos Incabulos is offline
Sergeant
 
Join Date: Nov 2008
Posts: 239
Thanks: 29
Thanked 4 Times in 2 Posts
Incabulos is on a distinguished road
Default Re: Madness - 24 players, MA+LA, CBM 1.4 (recruiting! - 3 spots left)

Quote:
Originally Posted by chrispedersen View Post
Forgetting spells for a moment, the biggest thing is that bogarus no longer HAS to have a +prod scale. Base resources for cav went from 15 -> 2, the biggest change in the game, bar one.

I am definitely a noob and posted in teh CB 1.4 thread but I don't understand this. 3 of the 4 cav units are actually 2 resources more expensive than without CB mod.

Reply With Quote
  #2  
Old January 14th, 2009, 03:40 AM

chrispedersen chrispedersen is offline
BANNED USER
 
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
chrispedersen is on a distinguished road
Default Re: Madness - 24 players, MA+LA, CBM 1.4 (recruiting! - 3 spots left)

Quote:
Originally Posted by Incabulos View Post
Quote:
Originally Posted by chrispedersen View Post
Forgetting spells for a moment, the biggest thing is that bogarus no longer HAS to have a +prod scale. Base resources for cav went from 15 -> 2, the biggest change in the game, bar one.

I am definitely a noob and posted in teh CB 1.4 thread but I don't understand this. 3 of the 4 cav units are actually 2 resources more expensive than without CB mod.


Strange. I have verified what you said and its correct. Very weird.
Reply With Quote
  #3  
Old January 14th, 2009, 04:11 AM

Incabulos Incabulos is offline
Sergeant
 
Join Date: Nov 2008
Posts: 239
Thanks: 29
Thanked 4 Times in 2 Posts
Incabulos is on a distinguished road
Default Re: Madness - 24 players, MA+LA, CBM 1.4 (full!!)

not sure how it all works with their added warhorse hoof attack etc... but it does seem strange to me, but whadda I know... And dang it all I made the dreaded "teh" typo.
Reply With Quote
  #4  
Old January 14th, 2009, 05:07 AM

chrispedersen chrispedersen is offline
BANNED USER
 
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
chrispedersen is on a distinguished road
Default Re: Madness - 24 players, MA+LA, CBM 1.4 (full!!)

LA Utgard please.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:41 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.