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Old January 23rd, 2009, 02:33 PM

Lt. Ketch Lt. Ketch is offline
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Default Re: Infantry - What Do You pick?

When it comes to infantry, I've had to grow into it. I used to be a hardcore tanker (25+ AFV vers 12-15 infantry squads), but I've learned a little more about tactics since that time and have since reversed my force make up. I also turn the tank heavy off.

My personal preference is for infantry that can do a variety of tasks.

Quote:
Originally Posted by Ironfist View Post
U.S. Army: FSSF
12 men, commando type

Weapon:
M1 Rifle (semi-auto)
3 BARs
Bazooka
Flame
I'm with Ironfist here. Not only can the FSSF engage infantry at range with devestating results, they can do it a point blank range as well with the flamer and engage tanks at short range or up close. But only good if your playing the US and only historicly accurate in small numbers.

Brandenburgs are another personal favorite for tank support, but I don't like the lack of "boom" the duel LMGs have. Best when you can get them with satchel charges. They do make the perfect tank rider though, since they can keep infantry, ATGs and other tank deterunts at bay even if the tank gets a little ways ahead. However, they're in the same boat with the FSSF, historicly accurate in small numbers.

I didn't use to be one for historicly accurate battle, but I'm finding it more a challange and consiquently, more educational. My basic guidlines now are to find infantry with a good rifles or lmgs, one explosive for close up work (I like to get close when I can) and an anti-tank weapon. As far as engineers go, I really like the boom they provide but know that I have to limit their use to areas when they can get in close and personal. I really like the platoons that have an mg or at team attached, as it provides more versitility within the group.
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