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February 3rd, 2009, 03:59 AM
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Major
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Join Date: Jan 2006
Posts: 1,055
Thanks: 4
Thanked 29 Times in 13 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
Quote:
Originally Posted by Redeyes
I'm out, my double-bless valley mate and a less than stellar income graph even while patrolling every turn killed me.
Order 3, misfortune 2? Potential to be very lethal very early.
On the other hand, I'll gladly set Jotunheim to AI if you don't have it covered 
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Should've tried Black Halberds! (ghoul guardian)
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February 3rd, 2009, 08:33 PM
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Second Lieutenant
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Join Date: Dec 2008
Posts: 539
Thanks: 15
Thanked 43 Times in 34 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
Perhaps if I had massed them ahead of time but I lacked a good leader for them and I didn't want to expose myself to banishment.
When it got down it, I just had far too few guys and he had too many 
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February 4th, 2009, 01:13 AM
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Sergeant
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Join Date: Aug 2008
Posts: 337
Thanks: 1
Thanked 13 Times in 7 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
I am discovering that xbows>Dai Bakemono. Any suggestions?
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February 4th, 2009, 01:17 AM
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Captain
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Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
Thanks: 5
Thanked 1 Time in 1 Post
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
Dagar wrote: Is this game definitely set to CBM? Sounds stupid but this turn I tried to cast a spell that should cost 1 gem in CBM and it cost me 5. It is just costing the 1 in another CBM game.. decent hole in my early game strat at 5 gem cost
Check option ---> view active mods, this will tell you which mods are enabled.
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February 4th, 2009, 01:20 AM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
what is the spell, dragar? perhaps it was intentionally or unintentionally changed back (?) to 5 in the latest CB. This game is using 1.4 - earlier games you are in would likely be using 1.3.
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February 4th, 2009, 03:40 PM
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Major
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Join Date: Jan 2006
Posts: 1,055
Thanks: 4
Thanked 29 Times in 13 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
Quote:
Originally Posted by Alpine Joe
I am discovering that xbows>Dai Bakemono. Any suggestions?
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bake archers, shadow blast, fireball, shadow bolts, blade wind ...
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February 4th, 2009, 04:47 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
Quote:
Originally Posted by KissBlade
...bake archers...
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Roll in powdered sugar, serve with caramelized apples?
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February 4th, 2009, 05:50 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
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Re: Madness - 24 players, MA+LA, CBM 1.4 (running)
Quote:
Originally Posted by JimMorrison
Quote:
Originally Posted by KissBlade
...bake archers...
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Roll in powdered sugar, serve with caramelized apples?
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The blood of LA Man ;.;
Jazzepi
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