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March 3rd, 2009, 04:56 PM
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Captain
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Join Date: Sep 2003
Location: New Mexico
Posts: 990
Thanks: 13
Thanked 15 Times in 14 Posts
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Re: MP game autobuild?
That could be part of it Redeyes, but I change the tax rate and the next turn it's back at something else.
It's very odd.
Unrest can be caused by spies, but the tax rate should stay where I put it from turn to turn.
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