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  #1  
Old June 8th, 2002, 07:06 PM
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Default Re: Yet another mod question:

Yeah, I was afraid that was the case. I was hoping that maybe someone out there could prove me wrong.
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Old June 8th, 2002, 11:36 PM

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Default Re: Yet another mod question:

Did you just try with your modded comps but on normal ships ?
Try one change at a time ... I don't think there's a hardcode issue with the components, just perhaps a problem with the code finding them if you changed the carriers to other than Ship/base... I expect so
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Old June 9th, 2002, 01:04 AM
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Default Re: Yet another mod question:

Actually, I did. I put them on base ships, and they worked fine. I created a ringworld. ON the sats/fighters/mines nothing
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