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Old March 26th, 2009, 12:19 AM
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Default Re: AI Opponent Balance MOD

Good work! Anything that gives the AI a leg up is welcome bonus!

Perhaps you could consider working Llamabeasts divine blessing mini mod into this to ensure that AI nations get an advantage from the large magic picks they plop on their pretender rather than have it go to waste and suffer instead from horrible scales.

http://forum.shrapnelgames.com/showt...t=42307&page=2
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Old March 26th, 2009, 02:35 AM
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Thumbs up Re: AI Opponent Balance MOD

Quote:
Originally Posted by VedalkenBear View Post
NTJedi, may I ask the rationale behind using LA Abysia for the spells?

I rather like this mod, BTW, in concept.
Well I tried to select a nation which had a unique flag so it wouldn't be mistaken for another nation. Also I figured since the old age is more painful for Abysia it wouldn't be missed as compared to other nations.
If this is a popular nation amongst the community I could move it to another nation... or perhaps create an empty nation.


Quote:
Originally Posted by hEad View Post
Good work! Anything that gives the AI a leg up is welcome bonus!

Perhaps you could consider working Llamabeasts divine blessing mini mod into this to ensure that AI nations get an advantage from the large magic picks they plop on their pretender rather than have it go to waste and suffer instead from horrible scales.

http://forum.shrapnelgames.com/showt...t=42307&page=2
Sounds interesting... I will check out the details of this divine blessing mini-mod during the weekend.
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