.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #17  
Old April 6th, 2009, 01:38 PM

Koh Koh is offline
Corporal
 
Join Date: Apr 2008
Posts: 112
Thanks: 1
Thanked 10 Times in 7 Posts
Koh is on a distinguished road
Default Re: artillery cluster ammo

One thing I'd be interested in finding out is how much of the hits scored usually land on the top of the vehicle. I'd imagine that given the nature of the shells, most of the bomblets that hit the vehicle at all will fall on top of it.

I ran a test in MBT and the results I got were 25/59 of the hits scored were registered as hitting the top of the vehicle. Do the bomblets and cluster munitions use a different method than other artillery shells to calculate where on the vehicle the bomblet hits? Seems to me that the top hit percentage should be higher, unless the "side hull" and other such hits represent something different than literal side hull hits. I've always taken the extra penetration in bomblets and cluster munitions to represent the fact that they pretty much more often than not hit the top of the vehicle, while the game mechanics force them to hit the sides and front hull of the vehicle.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:35 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.