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April 30th, 2009, 11:36 AM
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Colonel
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Join Date: Jun 2007
Location: Finland
Posts: 1,617
Thanks: 179
Thanked 304 Times in 123 Posts
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Re: Conceptual Balance Mod 1.41
Quote:
Originally Posted by llamabeast
With lch's help, it looks possible that such a feature could be included in the llamaserver. That won't be for a couple of months though.
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Sweeet.
That's pretty much the best fix. It takes away the most problematic aspect of these sites, the secrecy. Now their power has price.
You found Sacrificial Circle? Congratulations, you can use it to attain great power. Just be prepared to defend it. At least the player who finds the site has two turns to reinforce his defenses.
May I also suggest to make the post to other players pretty epic. I was thinking something along the line of the Dire Portent messages when someone casts a global. Different one for each site would be perfect, me thinks, but could be a lot of work. If there's need for it, I could take a shot at writing these messages (there probably are better writers out there, thought).
In the mean time, I made a mod to eliminate the 19 problematic sites (DBS = Disable Bonus Sites). I've set them to rarity = 5, so that they cannot be randomly generated, only placed by map and mod commands.
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May 1st, 2009, 03:19 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Conceptual Balance Mod 1.41
Quote:
Originally Posted by Burnsaber
May I also suggest to make the post to other players pretty epic. I was thinking something along the line of the Dire Portent messages when someone casts a global. Different one for each site would be perfect, me thinks, but could be a lot of work. If there's need for it, I could take a shot at writing these messages (there probably are better writers out there, thought).
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Yeah, you should better give examples of what you'd like to see instead of merely suggesting them. That way they'll be implemented a lot faster. 
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May 1st, 2009, 05:13 PM
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First Lieutenant
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Join Date: Oct 2008
Location: In Ulm und um Ulm herum
Posts: 787
Thanks: 133
Thanked 78 Times in 46 Posts
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Re: Conceptual Balance Mod 1.41
Quote:
Originally Posted by Burnsaber
Quote:
Originally Posted by llamabeast
With lch's help, it looks possible that such a feature could be included in the llamaserver. That won't be for a couple of months though.
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Sweeet.
That's pretty much the best fix. It takes away the most problematic aspect of these sites, the secrecy. Now their power has price.
You found Sacrificial Circle? Congratulations, you can use it to attain great power. Just be prepared to defend it. At least the player who finds the site has two turns to reinforce his defenses.
May I also suggest to make the post to other players pretty epic. I was thinking something along the line of the Dire Portent messages when someone casts a global. Different one for each site would be perfect, me thinks, but could be a lot of work. If there's need for it, I could take a shot at writing these messages (there probably are better writers out there, thought).
In the mean time, I made a mod to eliminate the 19 problematic sites (DBS = Disable Bonus Sites). I've set them to rarity = 5, so that they cannot be randomly generated, only placed by map and mod commands.
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I guess if you are doing that the best format would be
id [tab] Text [some sign that is never used like @][break]
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Or leave the id way and make just a line for every possible site ordered by ID.
Text [some sign that is never used like @][break] for sites that should be announced
- [break] for normal sites
That would require the least amount of reformating.
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