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  #1  
Old May 1st, 2009, 08:56 PM

runequester runequester is offline
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Default Re: Air Farce Follies - Friendly Fire Isn't

Quote:
Originally Posted by Suhiir View Post
Could it be all pilots have been secretly subverted by commies?
but what when it happens to soviet airstrikes?
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  #2  
Old May 1st, 2009, 11:55 PM
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Default Re: Air Farce Follies - Friendly Fire Isn't

You know the old adage "damn them flyboys"
But they only hit what you grunts tell them to.
If the target moves and grunts lost sight or friendlies move into or close to the target zone,
and forget to call off or change the orders.
Then who's fault is it really
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  #3  
Old May 2nd, 2009, 01:27 AM
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Default Re: Air Farce Follies - Friendly Fire Isn't

Fair point gila if its a fast moving target you do not have eyeballs on it or its a short attack run (vision restricted)calling in a strike with your forces nearby is asking for trouble. If he cant find the target will do his best to fire at something & that could be you especially if you have vehicles that moved that go nearby.
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  #4  
Old May 2nd, 2009, 12:34 PM
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Default Re: Air Farce Follies - Friendly Fire Isn't

Check the first post in this thread.

My observer (a scout not a "real" FO) had a clear line-of-sight down a road at the target area and my aircraft veered 15 hexes from the target hex and hit my observer.

I have no clue how the probability of a mis-targeted airstrike is calculated, and that instance was a VERY non-typical mis-target, but somewhere in the zillions of random calculations the possibility of such an absurd result exists. While I was, of course, less then happy with it at the time that sort of one-in-a-million result is one of the things that keeps WinSPMBT interesting.

While you can accurately predict the AI will do a lemming charge you can't always be sure where, when, or with what.
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Old May 2nd, 2009, 04:36 PM
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Default Re: Air Farce Follies - Friendly Fire Isn't

It is those one offs that you remember & like you say it should be that way. Maybe your scout gave his co ords by mistake
Its like the guy that just has to hit to live & misses with a 97% shot or the BRDM-2 I hit with an ATGM & 3 tank rounds causing it to retreat, it was still mobile!!!! Trialing some new fangled anti HEAT armour I feel
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  #6  
Old May 2nd, 2009, 06:15 PM
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Default Re: Air Farce Follies - Friendly Fire Isn't

Quote:
Originally Posted by Suhiir View Post
Check the first post in this thread.

My observer (a scout not a "real" FO) had a clear line-of-sight down a road at the target area and my aircraft veered 15 hexes from the target hex and hit my observer.

I have no clue how the probability of a mis-targeted airstrike
Are you using airstrikes like bombers?
You said target area,did you have a target? or just a area that you wanted the airstrike to attack?
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  #7  
Old May 2nd, 2009, 09:09 PM
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Default Re: Air Farce Follies - Friendly Fire Isn't

Keep on mind this what close air ground support will see from high above.
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  #8  
Old May 3rd, 2009, 12:41 AM
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Question Re: Air Farce Follies - Friendly Fire Isn't

To ALL,
Speaking of air strikes you should pick the air entry and exit zone just like an air drop or observation mission...right? Also how can you tell which aircraft(besides helos) have stand off attack capability? I don't use planes much just inquiring......
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  #9  
Old May 3rd, 2009, 03:15 PM
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Suhiir Suhiir is offline
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Default Re: Air Farce Follies - Friendly Fire Isn't

Quote:
Originally Posted by gila View Post
Quote:
Originally Posted by Suhiir View Post
Check the first post in this thread.

My observer (a scout not a "real" FO) had a clear line-of-sight down a road at the target area and my aircraft veered 15 hexes from the target hex and hit my observer.

I have no clue how the probability of a mis-targeted airstrike
Are you using airstrikes like bombers?
You said target area,did you have a target? or just a area that you wanted the airstrike to attack?
I said "target area" because the target was tanks moving up a road. Given the delay between when the airstrike was requested and it arrived I took a calculated guess where along the road the tanks would be when the airstrike arrived.
While there was no tank in the designated target hex (as I recall) there was a full company within 5-10 hexes of it.

Quote:
Originally Posted by EJ View Post
To ALL,
Speaking of air strikes you should pick the air entry and exit zone just like an air drop or observation mission...right? Also how can you tell which aircraft(besides helos) have stand off attack capability? I don't use planes much just inquiring......
Personally I ALWAYS pick entry/exit zones for aircraft. A bit of care here can save you a lot of anguish with mistargeting.

And as imp said, look at the weapon loadouts to see what sort of ordinence aircraft carry.
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  #10  
Old May 6th, 2009, 05:37 PM

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Default Re: Air Farce Follies - Friendly Fire Isn't

Interesting thread, and funny that I find it now,
Not really a mishap, but in my currently running Soviet vs WestGermany 1989 game I had a SU-24 dropping its KAB-1500L on a Marder. Of course it missed, (with 80% accuracy), but I wasn't so angry as 2 Fuchs and another Marder blew up from the Blast....
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