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  #1  
Old May 10th, 2009, 12:51 AM
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Jazzepi Jazzepi is offline
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Default Re: Summoning Healer Commanders

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Originally Posted by JimMorrison View Post
Well FQ are Heal (30), for 50N, isn't it? If you're clamming and perhaps slim on N income to begin with, 50 a pop will drain you fast. But for the investment, you could have the Lady of Serpents with Heal (100), a potential SC, and hordes of free-spawn chaff serpents while she sits in your highest dominion.

Honestly, I think FQ are a pretty crappy deal, for the most part.
They give nature nations like Pangea Fog Warriors, which they desperately, desperately need once Mass Protection starts to not be good enough.

Jazzepi
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Old May 10th, 2009, 06:10 PM
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Default Re: Summoning Healer Commanders

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Originally Posted by JimMorrison View Post
Honestly, I think FQ are a pretty crappy deal, for the most part.
They give nature nations like Pangea Fog Warriors
Jazzepi

Fog Warriors? As per Edi's comment, that is not Healing either. I didn't say the FQ is useless - but they are a crappy deal for a Healer.
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Old May 10th, 2009, 06:28 PM
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Default Re: Summoning Healer Commanders

I think most healers are crappy deals for healers, because honestly, what do you need healers for anyways? Maybe elephants? Or if your SC gets a bad break? Maybe to unfeeble-mind some of your retarded mind hunters? Or to fight off old age for crones for MA Man.

But really the game would need some cheap summons for healers to get that effect out of them.

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