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June 17th, 2002, 02:50 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Thanked 12 Times in 10 Posts
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Re: What will It Take?
So you think you wouldnt be able to see anything about an empire that you were friendly with? I think your traders that go into their space would be able to notice something.
And in terms of gameplay, it is very annoying to not be able to see how far ahead of the competition I am. 
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June 17th, 2002, 02:59 AM
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Corporal
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Join Date: May 2002
Location: Toronto, Ontario
Posts: 51
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Re: What will It Take?
Well, its a question of degree. Being able to tell exactly how many ships, planets etc an empire has is, to me, a little silly.
It takes away the bluff as a political tool. I can't say to you "Back off, or I'll bring in my fleet of 25 ships" if you can tell I've only got 12.
I don't mind score display:allied so much, although that can be abused too if your allies pass information to your enemies. Of course, that just means you need to pick your allies better.
Speaking of allied score display, you and I are in handsome positions in Sci-Fi bonanza eh Fyron? 
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June 17th, 2002, 03:10 AM
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National Security Advisor
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Join Date: Nov 2000
Posts: 5,085
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Re: What will It Take?
I don't like Score = all.. WAAY too much info shown
Allied is OK, tho I prefer None.
Phoenix-D
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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June 17th, 2002, 03:16 AM
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Corporal
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Join Date: May 2002
Location: Toronto, Ontario
Posts: 51
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Re: What will It Take?
Ok, glad to see I'm not alone in my paranoia. I don't want people looking over my empire in detail.
If a game of Se4 was a hick-town, I'd be on the porch with a shotgun, and I'm not even the most paranoid person I know.
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June 17th, 2002, 03:54 AM
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Private
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Join Date: Apr 2002
Posts: 23
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Re: What will It Take?
At the time of this posting we are now 1 player away from the minimum required to start.
*******
Batman, Pheonix D,
If you look at the "Background" information at the bottom of the game description, you will see that the sphere artifacts provide an in-game reality explanation for the score display being set to "all". I do not know if you have seen a rather old animated movie entitled "Heavy Metal" but it is the spiritual inspiration for the sphere artifacts. They exist to cause havoc by teasing you with information about enemy capabilities and your inferiority as much as anything else in the game. (A spur to action)
I will admit that in-game scores have a tendency to mess up with time. (At least they went haywire in my Last game.)
It makes me wonder if I should activate the statistics option provided by PBW instead and let the server display scores for the game? Maybe selectable? Can I change the specific statistics displayed while the game is running.? Maybe the number of bases for a few rounds, then population for a few. Literally, tease players with info but never give quite enough. I would do that randomly.
About the race tech - I lean toward telling players to simply choose the race benefits which fit their race background the most. For example, It should be obvious that I selected crystallurgy from my shipset selection. If they happen to have a rare tech either racial or researched then their equipment is just that much more valuable in trade. So be it.
Opinions Anyone?
Hornet X1
hornetx1@excite.com
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June 17th, 2002, 02:29 PM
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First Lieutenant
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Join Date: Mar 2002
Location: North Carolina
Posts: 720
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Re: What will It Take?
I just signed up, I love the rp possibilties with this one.
Nodachi
__________________
This is the 21st century, right? Then where the hell is my flying car?
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June 18th, 2002, 07:48 AM
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Private
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Join Date: Apr 2002
Posts: 23
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Re: What will It Take?
Last Chance!
Much to my surprise, the Game is now one slot from the maximum number of players allowed.
*This is the Last call for players and your Last chance to join up.*
Some of you are missing out on a game that could be more than just memorable.
Hornet X1
hornetx1@excite.com
(edited out a typo)
[ June 18, 2002, 06:50: Message edited by: Hornet X1 ]
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