Quote:
Originally Posted by Suhiir
Quote:
Originally Posted by Mobhack
Game Guide, "MBT Unit Classes" linky, and see the section for Unit Class 56.
Andy
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Been there, read that, didn't answer my questions tho.
Yes, it does a great job of explaining the three basic types of ammo resupply - dump/vehicle/canister - but it doesn't try (nor should it) to explain how the variables of resupply range (1 or 2 hexes), ammo size (3- and 4+), etc. are determined.
For instance this thread started because of a Greek ammo dump with a movement value - does the fact that is was mobile rather then stationary mean it will function as an ammo truck rather then a dump (1 hex resupply range rather then 2)?
While we could run a few dozen experiments to figure out what effects different combinations of values have on the resupply capability I thought I'd be lazy and just ask 
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It does.
All ammo dumps
are ammo trucks. It is a
vehicle class.
The ammo container and ammo dump "effects" are from crew size, lift size, and lack of speed. You cannot hack in ammo points, or anything else. Ammo bunkers are not fortifications - they are armoured trucks with speed 0.
So the dump with speed - will be a
truck as far as the code is concerned. (ie will not resupply at 2 hexes).
Andy