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Better Know a Pretender: The Virtue - .com.unity Forums
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  #1  
Old September 1st, 2009, 11:24 AM

Sombre Sombre is offline
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Default Re: Better Know a Pretender: The Virtue

Sounds risky to me. Admittedly, normal morale units won't hth through that awe. But 20% of normal missiles will go right through the air shield and any indies with abnormal mr could hit through the awe.

I'd be surprised if you died that way, but it's a definite risk. It would only take some fatigue and an indy commander with the ability to summon up some undead and you would end up afflicted or worse.
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Old September 1st, 2009, 12:11 PM

chrispedersen chrispedersen is offline
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Default Re: Better Know a Pretender: The Virtue

There is no reason to attack blind. Upside just isn't worth the downside risks.

Barbarians or longdead will penetrate the awe no problem, yielding one dead pretender. Maybe knights too.

Waiting 1 turn, to establish dominion - which boosts morale, strength, mr, hit points... and allows you to pick a weak province is vastly preferable.
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Old September 1st, 2009, 12:40 PM
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Torin Torin is offline
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Default Re: Better Know a Pretender: The Virtue

Maybe not blind.
Turn 2, avoid crossbows, undead or too many arrows. Also lizards (curse).
Knights, Barbarians rarely hurt her at all.
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Old September 1st, 2009, 06:51 PM
Squirrelloid Squirrelloid is offline
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Default Re: Better Know a Pretender: The Virtue

Quote:
Originally Posted by chrispedersen View Post
There is no reason to attack blind. Upside just isn't worth the downside risks.

Barbarians or longdead will penetrate the awe no problem, yielding one dead pretender. Maybe knights too.
Not to mention elephants. As far as I can tell, trample doesn't check Awe. (I'm assuming Virtue is smaller than an elephant - could be wrong).
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