Quote:
Originally Posted by DonCorazon
for example, nations with recruitable thugs which are generally OP relative to human nations won't be able to kit out their thugs as prolifically, which might make these nations more vulnerable to human troops and thus help even the scales a bit.
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Most recruitable thugs are kitted out already to some extent - save a few thuggable spellcasters.
Good idea to remove hammers (including the uniques). Just remove Forge and the bonus sites too- generators might even stay.