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  #1  
Old September 10th, 2009, 12:29 PM
Squirrelloid Squirrelloid is offline
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Default Re: Template for reducing late game MM hell

Quote:
Originally Posted by Snacktime View Post
Why not just have the gems generated by clams and other items or units go to the national inventory rather than to the unit wearing the item, so as to avoid the gem MM?
Well, there are times you want the gems on the commander in question. Ok, not so much with fever fetish, but I could see bloodstone and clams used for such a purpose. Heck, *I've* used clams for such a purpose.
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Old September 10th, 2009, 12:38 PM

Snacktime Snacktime is offline
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Default Re: Template for reducing late game MM hell

I agree that there are times you want the gems to appear on that commander, but I'd venture to say this is relatively uncommon, usually you just have a bunch of folks in your various castles holding the items to gem gen. losing that very minor tactical option would cause no balance issues that i can think of and have a pretty high return in terms of eliminating MM.
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