Warning: Illegal string offset 'type' in [path]/includes/class_postbit.php(294) : eval()'d code on line 65
Sign of the Hammer - A Warhammer Mod Game. Game on! - .com.unity Forums
.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Falklands War: 1982- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old September 20th, 2009, 04:19 PM
Burnsaber's Avatar

Burnsaber Burnsaber is offline
Colonel
 
Join Date: Jun 2007
Location: Finland
Posts: 1,617
Thanks: 179
Thanked 304 Times in 123 Posts
Burnsaber is on a distinguished road
Default Re: Sign of the Hammer - A Warhammer Mod Game.

Quote:
Originally Posted by DrPraetorious View Post
*bump*

Are we playing? If so, post whatever modifications you've made to the Chaos Mod, I will mix it in and we can start this week ?
Ok, here we go. (Sorry for the delay, I was away from a computer for a while). Here is the final version of the chaos mod. I didn't go as radical on the Chaos commanders as Squirreloid suggested, but went in the general direction he presented.

Also, I got struck by an odd bug. The game crashes when I try to start a game, saying a message "too many sprites in a mod". Which is extremely odd, since I started many, many test game with the mod before. The problem is probably on my end.
Attached Files
File Type: zip ChaosEdit2.zip (215.1 KB, 134 views)
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:04 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2026, Shrapnel Games, Inc. - All Rights Reserved.