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  #1  
Old November 2nd, 2010, 09:32 PM
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Slobby Slobby is offline
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Default Re: Vengeance of the Dead makes me angry!

Actually I think this most recent case was a simple fear based route and not 50 turn limit.

Assuming of course you're talking about our most recent epic battle...
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Old February 23rd, 2010, 07:23 PM

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Default Re: Vengeance of the Dead makes me angry!

He's an SC. He's geared for it.

MR gear at least, which means 4 isn't an assured kill, since most of them probably won't take.
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Old November 2nd, 2010, 09:37 PM

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Default Re: Vengeance of the Dead makes me angry!

Fearful demiliches in friendly dominion?
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Old November 2nd, 2010, 09:55 PM

Bananadine Bananadine is offline
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Default Re: Vengeance of the Dead makes me angry!

I just tried to count the rounds, and got to about 70 before the heavy routing began. At any rate, I claim that a routing system that allows the thing that happened to happen is broken.

That said, I guess it is only consistently and severely broken for huge battles. So another decent solution is to play on smaller maps... which I intend to do in the future.
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Old November 3rd, 2010, 01:22 PM
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Default Re: Vengeance of the Dead makes me angry!

Routing on it's many forms is a serious pain. It can happen due to moral break or turn limit and sometimes it's just ridicoulous.

Recent example (Sharivar), Army full of SCs and ~1k undead chaff.
The usual buffs take place (AoG, WotF, fog warriors etc...). undead can't be killed fast enough for SCs to see action. turn limit comes, my army routes although it's much stronger than the lone SC it was facing.
Now, if opponent complements that by cutting off retreat route. Well, that's when things get real ugly.
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  #6  
Old November 3rd, 2010, 02:50 PM
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Default Re: Vengeance of the Dead makes me angry!

Hi,

I just wanted to say I don't really play Dominions anymore. I'm a lurker in these forums. But I really enjoyed Bananadine's ranting, especially the "several posts in a row" thing. You've made my day :-). And yes, I agree the mechanics of the spell are awkward, misleading and unintuitive. That there are other ways to kill SC's (more effective, less effective...) is not the point. The point is incorrect description.
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Old November 4th, 2010, 03:53 PM
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Default Re: Vengeance of the Dead makes me angry!

Quote:
Originally Posted by Bananadine View Post
Cripes, a commander can have 334 hit points, 20% regeneration, 30 morale, 21 protection, ethereality, zero fatigue gain, a vine shield, and an ELIXIR OF LIFE and still die from it! After the dead ones have already "routed"!

I guess I need to use charcoal shields instead, from now on. Or some kind of berserker suit.
Many have lost dozens of SC's from the auto-kill design flaw. Many have requested an adjustable battlefield turn setting because computers are so fast and powerful while continuing to improve. There's several methods in which the developers could properly fix this issue:
1) an adjustable battlefield turn setting
* because we want to watch those battles which last 140 turns instead of auto-kill at turn_75 !

2) change the auto-kill into auto-retreat thus the battle still instantly ends on turn_75 and forces unit(s) to appear in neighboring provinces.

3) Battle ends with attacker(s) sitting on top of the province yet not owning the province and defenders underneath. Basically the same as what happens when a stealthy unit is within an enemy province yet no stealth thus forcing the battle to continue next turn.


All we can do is keep praying Illwinter can provide us one of these fixes.... until then our beloved SC's will continue to have meaningless and unfair deaths.
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